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Scenarios: 6298
Users: 1629
Secret Santas:
Play-list Scenarios: 1840
AARs: 74
Articles: 507
Other files: 2448
Ratings: 10335
Module Reviews: 21
Games Logged: 8129
Scenario Lists: 63
Links: 173
Errata: 415
Map Previews: 1979
Roar games logged: 80464
Total Pubs Owned: 71383
Avg Pubs Owned: 147

Welcome to the ASL Scenario Archive

The site for Scenario information, for Advanced Squad Leader.

ASL Scenario Archive Shop 24th August 2014, 03:23Login to comment...
The brand new online store, ASL Scenario Archive Store is now open and taking pre-orders for the Deluxe Pack #1 which is now en-route to the UK!
Coming soon... 9th August 2014, 20:23Login to comment...
von_meyer wrote on 10th August 2014, 14:27
Yes, bring it on!
Outgoing email working! 10th September 2013, 21:59Login to comment...
I think ;-)

I'm still looking at incoming mail, but should get that working fairly soon. Thanks also to some more donations, Paolo and Brian. Many thanks guys, much appreciated!

Dave.
mtrodgers99 wrote on 2nd October 2013, 20:55
Dave, I tried to use the Advanced Search to find scenarios using board FrFA. I could not see that board in the drop down list. Michael. Rodgers
Dave wrote on 4th November 2013, 15:08
It's there, just under DW4..

Top Rated players (more...)
PlayerRating
Steven Linton1320
Craig Benn1305
Paul Messina1267
Alessandro Demichelis1242
X von Marwitz1223
Philippe Briaux1220
Spencer Armstrong1211
Aaron Sibley1204
David Ramsey1204
Juhani Bonsdorff1199
andrea pagni1185
Michael Focht1183
Keith Colins1180
John O'Reilly1179
Dmitry Klyuykov1174
Gerard Burton1171
Paolo Cariolato1170
Jackson Kwan1155
Sebastia Hummel1150
Sam Tyson1143

Scenario of the Month: November
ScenarioPublicationPublisher
Tough EnoughDos Equis Scenarios EspecialAustin ASL Club

Click to view Scenario Packs Needing AFV/Gun Data
Latest Content Additions View more [Publications] [Files]
ScenarioActionDate
Food FightJRKrejsa Modified the Defender's Guns4h 14m 7s ago
Food FightJRKrejsa Modified the unit counts4h 14m 7s ago
Best Think AgainJRKrejsa Modified the Title4h 16m 14s ago
Food FightJRKrejsa Added the scenario4h 17m 24s ago
Operation KutuzovJRKrejsa Modified the Defender's AFVs6h 10m 32s ago
Latest Games Played
ScenarioCommentUser
Odd Angry ShotGot off to a good start and couldn't fail a morale check!Dave
Playtesting ETO 003jacksonkwan
Playing UnoGood game as usual with Derek, his defence was too strong for me and although I had some successes in H to I fell behind schedule and got blocked off and unable to exit. von_meyer
Shouting Into The StormGrim late war 1945 action. For once, the Germans are on the offensive on a local counterattack AND they have the equipment and troops for some fearsome punch. On the other side, it is elite Russians holed up in a village, whose task it is to keep the Germans out. The Germans need to control two crossroads and two buildings. Somewhat special is, that the Germans have to cross that ONE bridge across a fridgid stream or pass through the stream which is very unpleasant for infantry. To boot, the Russians cannot set up much to defend up front. So the Germans will eventually force the bridge, and they better do so quickly. Later on they need the time to root the Russians out of stone buildings. The scenario has variable OoBs where both sides may opt to select one of two choices for two sets of forces each. This one's got King Tigers, IS-2m's, FT, DC, .50Cal, 9-2 leaders for both sides, a German 9-2 AL, Assault Engineers, AT mines - you name it. Plenty of toys for both sides. To boot, as of end of Oct. 2014, ROAR has this extremely balanced with 50 German to 49 Russian wins coupled with an Excitement Rating of 7.5 out of 10 which is very good. For various reansons, my game was spread out over considerable time via VASL, so I do not remember all details. All in all, I was favored by the dice for sure. I agressively pushed forward to close in with the Russians. Despite their high quality of troops and equimpent, they don't have enough to cover, that is hold, everything, so it is likely that the game will develop into a slug-out about one of the two victory buildings. The Russians were trying to delay me in the south and building a castle in the north. After securing the south, the Germans had to hurry north to be able to help in time to attack the "castle" with overwhelming odds. One highlight of our playing worthy to make it into ASL folklore forever is the following: A CX German 238 moved and captured an unpossessed Russain 57LL ATG. They turned it around during the APh with the intent to aquire a hex where the Russian menace (9-2, 458+.50Cal concealed) was lurking in the "castle" to cover the street I had to pass. I forgot that there would be no AQ at all if firing ITT until after I rolled. This actually was a Basic TH of 8 +17 (!!!) shot - a feat to pull off in itself: Fire during APh (+2), Captured (+2), Unqualified Use (+2), CX (+1), Stone Building (+3), Concealed Target (+2), CA change for 3 hexspines (+5) = +17. My Fallschirmjäger aimed with a vengeance, though, and rolled Snakes followed by a subsequent dr of 1 for an improbable Critical Hit. 14FP -3! Random Selection hits... the enemy 9-2!! The result is a 3MC which the Leader shrugs off as does his .50Cal toting squad both unpinned... I got the Acquisition, though. Wasn't that the plan in the first place? It came down to the last German half turn with several 36FP+ shots directed by 9-2 leaders from both sides at Point Blank range within the last victory building that only did not result in immediate annihilation because of the presence of SMOKE for both sides. In the end, though, all Russians broke and would be eliminated for FtR giving the Germans Control of the Building and the win. In fact, in this scenario I managed to destroy the entire Russian OoB. Can't remember when I last (if ever) pulled this off. Although my opponent disagrees, I think that things could still have gone awry for the Germans late in the game if my kill stack would have been broken by his 36FP+4 shot. Whatever. For sure, I can recommend this scenario for play despite it being probably a bit more fun for the Germans. Toys, excitement, balance. What is there not to like?von Marwitz
An Estonian InterludeFun Scenario. Good ebb and flow.tallin

On this day...
ScenarioLocationDate
73: Hell or High WaterCape Torokina, Bougainville, Solomon Islands1943
: Mourir a MadridMadrid, Spain1936
ABS 2: The Chantilly PreludeFrance, near Strasbourg, Germany1944
Latest Publications
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ASL Action Pack 10: Multi-Man Publishing
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Vae Victis # 99: Vae Victis
Vae Victis # 98: Vae Victis
Vae Victis # 97: Vae Victis
Vae Victis # 96: Vae Victis
Vae Victis HS #14: Vae Victis
Vae Victis # 95: Vae Victis
Vae Victis # 93: Vae Victis
Vae Victis HS #13: Vae Victis
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Mile Peg 617.75
Killer Kloskowski7.67
The Mubo Decision7.33
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2005 ASLOK XX 20th Anniversary Scenario Pack
Break Contact #1
Dezign Pack 1
Dezign Pack 2
Dezign Pak 3
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Top monthly contributors (Nov)
UserPoints
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ASL747
(Alex Key)
30th October
RONIN
(IAN DANE)
30th October
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(M Stephens)
28th October
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This site is fantastic. Thanks to you I'm discovering I have scenarios in old wargaming magazines that I didn't even know about. Kudos! Mark H.
Great site! I used CoW for years, and this is even better - thanks! Vic L., Vandalia OH, ASL since 91

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Saturday 01 November 2014 03:40:25 AM  (c)dramsey 2014