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Clash At Ponyri ETO (id:#60122)
(Into The Rubble ID:ITR-4)
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Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
Overview:
During Operation Citadel, Ponyri Station became key terrain to both sides since the Orel-Kursk railway went right through it. It took the Germans two days to break through the first echelon defenses, but they were eventually attacking the 2nd echelon. The 307th Rifle Division was reinforced with numerous units including the 1442nd Self-Propelled Artillery Regiment with SU-152s and the 129th Tank Brigade, which itself was reinforced by the 51st Tank Brigade and included some American made Stuart tanks. The Germans were able to capture the embankment in the north and establish a foothold in the village. The Germans launched a ferocious attack on the morning of the 7th with two battalions of infantry and 50 AFVs.
Attacker: German (Reinforced elements of 1019th Regiment, 307th Rifle Regiment)
Defender: Russian (Reinforced elements of Infantry Division 292)  
Turns: 7     Players: 2     OBA: Both     Night: No
Ponyri, Russia 1943-07-07
Unit Counts:
Squads: A:23.0 D:22.5
AFVs: A:11
PzKpfw IIIJ x 1
PzKpfw IIIN x 3
PzKpfw IVF1 x 1
PzKpfw IVF2 x 3
StuG IIIG x 3

D:7
SU-152 x 2
SU-76M x 2
Stuart III(a) x 2
T-34 M43 x 1

Guns: A:0 D:4
76.2mm P obr. 39 x 1
76.2mm PP obr. 27 x 1
57mm PTP obr. 43 x 1
45mm PTP obr. 32 x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): 49 BFP-B
Overlays:
Errata (source)
The ISU 152s should be be SU152sBounding Fire Publications
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Battle Setting (view)Panzer2009-01-22 22:12:06
Latest Updates:
ActionDate
chubooga Added a playing2018-08-15 09:24:14
jwert02 Added a playing2017-03-18 14:43:29
hoxson1 Uploaded an Image2017-02-27 18:04:30
hoxson1 Modified the Unit Elements2017-02-27 18:00:53
hoxson1 Modified the overview2017-02-27 17:55:46
Last Played:
2018-08-15(A) jon smith vs Neil Brunger German winRussians foritified the centre building and packed it with MMC, mines covered the north Russian buildings. Germans pushed the 50mm pzrIII through the track in the woods, creating a trail break for minefields and the inf piled in behind it spreading out through the woods, smoke and firepower contained the Russians in the buildings and the 80mm OBA was called in on the main building on the south edge pummelling defenders in there all game. Russians called in arty into the western push but failed to maintain radio contact and so were unable to move it about. After a devastating ROF tear from Hipped HMG and 9-2 leader at adjacent units in central bulidings the germans pushed armour into the hex and the inf encircled the Russians in there capturing them all. With beserk units, both 152mm breaking their guns and Russian snipers running amoke there was still nothing the Russians could do to prevent the germans taking 5 buildings and the tower with 2 turns to go, and with only 5-6 MMC left with germans having lost 5mmc all game the Russians surrendered.
2017-03-18(D) Jason Wert vs Michael Daschbach Russian winUnbelievably great game with tense action all the way around. Last couple turns were back and forth and ultimately it all came down to the tower. Russians win on lucky PTC to prevent capture of the tower.
2016-07-24(D) Gordon Jupp vs Nick Holmshaw Russian winAnother great game with Nick, ebbed and flowed a bit but my reinforcements and one good round of shooting put paid to the German effort!
2013-03-28(D) Fred Ingram vs Chip Wertenberger Russian winThis scenario really had a fun mix of units and capabilities on both sides. As usual with a scenario this size, just about anything that could happen did happen over the 7 very busy turns. I had lost the tower location on turn 4. The German left me an opening though on turn 5 and I was able to smoke the location and run units up to the ground level, then advance into CC and regain control. The Germans took the last of the 5 victory buildings on turn 7, but lost as the tower could not be retaken (helps to put an Su153 in bypass at ground level to prevent infantry from entering the hex in the movement phase, thus they could not get back up in the tower in the advance phase.) I would play this again as either side.
2010-08-04(D) Paolo Cariolato vs Arlecchino79 German win
View all
Links/References
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
Clash At Ponyri VASL Setup File (ITR-4)VASL SetupPanzer656
Setup in VASL ready for the dice to roll (VASL ITR4 Setup.jpg)ImagePanzer926
(!GERM-RUSS.png)Imagehoxson1200
(itr-4 pic.png)Imagehoxson1151
ITR04 Clash at Ponyri (ITR04 Clash at Ponyri.png)Map ImageFre20741367

Quick Map View:

Images:

Setup in VASL ready for the dice to roll
 
Statistics:
Avg Rating: 7.75Votes: 8
Views: 0
To-Play list count: 5
Estimated Play time: 14 hours
Recorded Games: 7
Archive recorded plays:
German2
Russian4
Drawn:1

ROAR Data:
Clash at Ponyri [Confirmed]
[A] German 11
[D] Russian 13
Sunday 19 August 2018 09:08:32 AM  (c)dramsey 2018