Scenario Archive Video
Latest Publications
Most recent games played
Filter with log files:Highest rated scenarios
ID | Scenario | Rating |
---|---|---|
BFP-82 | Steamroller | 8.20 |
ASL WO15 | Liberation Day | 7.80 |
AP196 | Silver & Bronze | 7.00 |
304 | The Rat House | 6.75 |
J241 | It's a Battlefield | 6.60 |
295 | Death Box | 6.50 |
J38 | Bitter Defense at Otta | 6.50 |
AP192 | Brush Off | 6.00 |
BoF05 | Adolf's Amateurs | 5.75 |
DB183 | St. Oedenrode Bridge | 5.50 |
ID | Scenario | Rating |
---|---|---|
J103 | Lenin's Sons | 8.00 |
01 | Fighting Withdrawal | 7.78 |
A | The Guards Counterattack | 7.57 |
SM07 | One-Man Wrecking Machine | 7.45 |
J212 | Shoulder to Shoulder | 7.33 |
S02 | War of the Rats | 7.20 |
J223 | Latecomers | 7.16 |
J245 | Factory Fodder | 7.00 |
J232 | Aussie Spirit | 7.00 |
J244 | Bowden's Wood | 6.88 |
ID | Scenario | Rating |
---|---|---|
HF CG I | Hatten in Flames | 8.44 |
S56 | In Pursuit of the French | 8.33 |
S45 | Contested Settlement | 8.30 |
32 | Subterranean Quarry | 8.25 |
ITR-6 | The Ceramic Factory | 8.08 |
AP157 | Trap by Mishap | 8.06 |
135 | Acts of Defiance | 8.04 |
STL12 | What Doesn’t Kill You | 8.00 |
DB130 | Tigers and Flames | 8.00 |
MM 47 | The Brickworks | 8.00 |
Most played scenarios
ID | Scenario | Count |
---|---|---|
AP192 | Brush Off | 4 |
AP192 | Brush Off | 4 |
BFP-82 | Steamroller | 4 |
BFP-82 | Steamroller | 4 |
DB183 | St. Oedenrode Bridge | 3 |
DB183 | St. Oedenrode Bridge | 3 |
SP258 | Operation Blackwater | 3 |
SP258 | Operation Blackwater | 3 |
DB179 | Having a Go | 3 |
DB179 | Having a Go | 3 |
RPT17 | Hetzer Hunters | 3 |
RPT17 | Hetzer Hunters | 3 |
AP196 | Silver & Bronze | 3 |
AP196 | Silver & Bronze | 3 |
J189 | Buckley's Block | 3 |
J189 | Buckley's Block | 3 |
295 | Death Box | 3 |
295 | Death Box | 3 |
01 | Fighting Withdrawal | 3 |
01 | Fighting Withdrawal | 3 |
ID | Scenario | Count |
---|---|---|
J212 | Shoulder to Shoulder | 20 |
J212 | Shoulder to Shoulder | 20 |
J241 | It's a Battlefield | 18 |
J241 | It's a Battlefield | 18 |
01 | Fighting Withdrawal | 14 |
01 | Fighting Withdrawal | 14 |
J244 | Bowden's Wood | 13 |
J244 | Bowden's Wood | 13 |
J223 | Latecomers | 12 |
J223 | Latecomers | 12 |
AP195 | Break In On Rollbahn A | 11 |
AP195 | Break In On Rollbahn A | 11 |
AP194 | Not Fade Away | 11 |
AP194 | Not Fade Away | 11 |
AP196 | Silver & Bronze | 10 |
AP196 | Silver & Bronze | 10 |
A | The Guards Counterattack | 10 |
A | The Guards Counterattack | 10 |
J242 | Courage of Cowan | 9 |
J242 | Courage of Cowan | 9 |
ID | Scenario | Count |
---|---|---|
S01 | Retaking Vierville | 280 |
S02 | War of the Rats | 216 |
A | The Guards Counterattack | 180 |
S01 | Retaking Vierville | 280 |
01 | Fighting Withdrawal | 168 |
S02 | War of the Rats | 216 |
T01 | Gavin Take | 140 |
A | The Guards Counterattack | 180 |
S03 | Simple Equation | 123 |
01 | Fighting Withdrawal | 168 |
126 | Commando Schenke | 118 |
T01 | Gavin Take | 140 |
105 | Going To Church | 112 |
S03 | Simple Equation | 123 |
S05 | Clearing Colleville | 111 |
126 | Commando Schenke | 118 |
S14 | 88s at Zon | 106 |
105 | Going To Church | 112 |
S05 | Clearing Colleville | 111 |
S14 | 88s at Zon | 106 |
Latest News
Latest Content Additions
Updated daily. RefreshScenario | Action | When |
---|---|---|
"Everything We've Got!" | Hutch Modified the unit counts | 19m 16s ago |
"Everything We've Got!" | Hutch Modified the Attacker's AFVs | 19m 16s ago |
"Damn Engineers!" | Hutch Modified the unit counts | 20m 37s ago |
"Damn Engineers!" | Hutch Modified the Defender's AFVs | 20m 37s ago |
Super Bazooka | Hutch Modified the Unit Elements | 30m 5s ago |
Super Bazooka | Hutch Set the designer field | 31m ago |
Super Bazooka | Hutch Modified the overview | 31m 29s ago |
Across the Aisne and into Freineux | Hutch Modified the unit counts | 2h 2m 39s ago |
Across the Aisne and into Freineux | Hutch Modified the Defender's AFVs | 2h 2m 39s ago |
Across the Aisne and Into Freineux | Hutch Modified the unit counts | 2h 3m 31s ago |
Across the Aisne and Into Freineux | Hutch Modified the Defender's AFVs | 2h 3m 31s ago |
Across the Aisne and into Freineux | Hutch Modified the unit counts | 2h 4m 26s ago |
Across the Aisne and into Freineux | Hutch Modified the Defender's AFVs | 2h 4m 26s ago |
An Orchard of Runes | Hutch Modified the Attacker's AFVs | 2h 7m 31s ago |
An Orchard of Runes | Hutch Modified the unit counts | 2h 7m 56s ago |
An Orchard of Runes | Hutch Modified the Attacker's AFVs | 2h 7m 56s ago |
A Bloody Vorpost | Hutch Modified the unit counts | 2h 9m 23s ago |
A Bloody Vorpost | Hutch Modified the Attacker's AFVs | 2h 9m 23s ago |
4 Steeples for Lt. Greenwood | Hutch Modified the unit counts | 2h 11m 1s ago |
4 Steeples for Lt. Greenwood | Hutch Modified the Attacker's AFVs | 2h 11m 1s ago |
Currie's Favor | Jwil2020 Added a playing | 2h 17m 36s ago |
Sherman Marches West | Turuk Added a playing | 2h 25m 3s ago |
Currie's Favor | Jwil2020 Rated the scenario | 2h 27m 50s ago |
At the Crossroads | Hutch Modified the unit counts | 2h 31m 11s ago |
At the Crossroads | Hutch Modified the Attacker's AFVs | 2h 31m 11s ago |
Apples to Apples | Hutch Modified the Attacker's AFVs | 2h 33m 53s ago |
Apples to Apples | Hutch Modified the unit counts | 2h 33m 54s ago |
Apples to Apples | Hutch Modified the Attacker's AFVs | 2h 36m 21s ago |
Apples to Apples | Hutch Modified the unit counts | 2h 36m 22s ago |
An Unfriendly Welcome | Hutch Modified the unit counts | 2h 41m 41s ago |
An Unfriendly Welcome | Hutch Modified the Attacker's AFVs | 2h 41m 41s ago |
Dutch Courage | dmareske Added a playing | 2h 42m 19s ago |
An Orchard of Runes | Hutch Modified the unit counts | 2h 42m 51s ago |
An Orchard of Runes | Hutch Modified the Attacker's AFVs | 2h 42m 51s ago |
Ambush at Mitla | Hutch Modified the unit counts | 2h 44m 16s ago |
Ambush at Mitla | Hutch Modified the Attacker's AFVs | 2h 44m 16s ago |
Ambush at Mitla | Hutch Modified the Attacker's AFVs | 2h 45m 4s ago |
Ambush at Mitla | Hutch Modified the unit counts | 2h 46m 6s ago |
Ambush at Mitla | Hutch Modified the Defender's AFVs | 2h 46m 6s ago |
As Luck Would Have It | Indy Lagu Added a playing | 2h 47m 41s ago |
Along Rollbahn D | Hutch Modified the unit counts | 2h 47m 45s ago |
Along Rollbahn D | Hutch Modified the Defender's AFVs | 2h 47m 45s ago |
Across the Aisne and into Freineux | Hutch Modified the Defender's AFVs | 2h 48m 58s ago |
Across the Aisne and into Freineux | Hutch Modified the unit counts | 2h 48m 59s ago |
Across the Aisne and into Freineux | Hutch Modified the unit counts | 2h 49m 44s ago |
Across the Aisne and into Freineux | Hutch Modified the Defender's AFVs | 2h 49m 44s ago |
Across the Aisne and Into Freineux | Hutch Modified the unit counts | 2h 50m 35s ago |
Across the Aisne and Into Freineux | Hutch Modified the Defender's AFVs | 2h 50m 35s ago |
A Lesson for Lehr | Hutch Modified the unit counts | 2h 52m 6s ago |
A Lesson for Lehr | Hutch Modified the Defender's AFVs | 2h 52m 6s ago |
A l'Assaut de Gambsheim | Hutch Modified the unit counts | 2h 53m 16s ago |
A l'Assaut de Gambsheim | Hutch Modified the Attacker's AFVs | 2h 53m 16s ago |
A Great Deal Of Blood | Hutch Modified the Attacker's AFVs | 2h 54m 15s ago |
A Great Deal Of Blood | Hutch Modified the unit counts | 2h 54m 16s ago |
A Day on the Farm | Hutch Modified the unit counts | 2h 55m 51s ago |
A Day on the Farm | Hutch Modified the Attacker's AFVs | 2h 55m 51s ago |
A Change in the Government | Hutch Modified the Attacker's AFVs | 2h 57m 22s ago |
A Change in the Government | Hutch Modified the unit counts | 2h 57m 23s ago |
A Bloody Vorpost | Hutch Modified the unit counts | 2h 59m 24s ago |
A Bloody Vorpost | Hutch Modified the Attacker's AFVs | 2h 59m 24s ago |
"Everything We've Got!" | Hutch Modified the unit counts | 3h 47s ago |
"Everything We've Got!" | Hutch Modified the Attacker's AFVs | 3h 47s ago |
"Damn Engineers!" | Hutch Modified the unit counts | 3h 2m 1s ago |
"Damn Engineers!" | Hutch Modified the Defender's AFVs | 3h 2m 1s ago |
4 Steeples for Lt. Greenwood | Hutch Modified the Attacker's AFVs | 3h 18m 23s ago |
4 Steeples for Lt. Greenwood | Hutch Modified the unit counts | 3h 18m 24s ago |
St. Oedenrode Bridge | johan.vrijdaghs@gmail.com Added a playing | 4h 26m 20s ago |
St. Oedenrode Bridge | Thompsonmg(MGT) Added a playing | 5h 46m 4s ago |
The End of the 2nd Battalion | Turuk Removed a map | 6h 20m 22s ago |
Night March | Turuk Removed a map | 6h 20m 26s ago |
The End of the 2nd Battalion | Turuk Modified the maps | 6h 20m 31s ago |
Night March | Turuk Modified the maps | 6h 20m 37s ago |
Gräbner's Charge | Turuk Removed a map | 6h 20m 50s ago |
Gräbner's Charge | Turuk Modified the maps | 6h 20m 58s ago |
Night Drop | Turuk Removed a map | 6h 26m 4s ago |
Night Drop | Turuk Modified the maps | 6h 26m 23s ago |
Group Able => South! | Turuk Removed a map | 6h 26m 44s ago |
Group Able => South! | Turuk Modified the maps | 6h 27m 9s ago |
Retaking the VKT Line | A15.4er Added a playing | 7h 44m 59s ago |
Forest Bastion | A15.4er Added a playing | 7h 46m 27s ago |
The Closer | cosarara Added a playing | 8h 7m 20s ago |
Kawaguchi's Gamble | Sampato Added a playing | 8h 55m 17s ago |
Abandon Ship! | aokigaryou Linked the scenario to ROAR | 11h 18m 37s ago |
Gross Deutschland's Doorknockers | aokigaryou switched the sides | 12h 23m 19s ago |
Gross Deutschland's Doorknockers | aokigaryou Modified the unit counts | 12h 26m 13s ago |
Death and Ruins | aokigaryou Linked the scenario to ROAR | 13h 43m 16s ago |
Pursuing Frank | A15.4er Added a playing | 13h 53m 59s ago |
Sting of the Italian Hornet | A15.4er Added a playing | 13h 58m 17s ago |
The Fields of Black Gold | A15.4er Added a playing | 14h 1m 26s ago |
Rage Against the Machine | A15.4er Added a playing | 14h 5m 38s ago |
Another Frustrating Day | BobMcKenna1966 Added a playing | 15h 24m 46s ago |
Dutch Courage | Heloanjin Added a playing | 15h 32m 35s ago |
Ace in the Hole | Bingoman Added a playing | 16h 29m 8s ago |
Totensonntag | Bingoman Added a playing | 16h 31m 34s ago |
Adolf's Amateurs | A15.4er Added a playing | 18h 21m 49s ago |
Uncommon Misery | Gamer72 Added a playing | 18h 44m 50s ago |
Uncommon Misery | Gamer72 Rated the scenario | 18h 48m 8s ago |
To the Pain | hoxson1 Modified the unit counts | 23h 48m 29s ago |
To the Pain | hoxson1 Modified the Defender's Guns | 23h 48m 29s ago |
To the Pain | hoxson1 Modified the unit counts | 23h 48m 59s ago |
Popular Publications
Top rated players
As of May 10, 2024. Grey players are inactive. Filter Active: View allScenario of the month
Newest players - welcome!
On this day...
Firstly, just visiting and using the site is great - thanks for being here. You can contribute in many ways, from simply
entering data like logging your plays, or your collection - through to rating scenarios or writing reviews.
The site does cost me about $100/month to host, which I've been happy to do for a number of years now, and will continue to
do so. Don't worry - we're not going away! However, if you'd like to support further donations are welcome (and all donations go
towards the costs of running the site) or you could become a Patreon supporter
for all sorts of funky benefits! (More details on the Patreon page.)
Patreons and regular donators are signified with a checkmark on some panels across the site.
Paypal donations:
Patreons and regular donators are signified with a checkmark on some panels across the site.
Paypal donations:
Map page and new search options
The Maps link on the left hand nav bar takes you to a maps page that provides the opportunity to search the maps via names and tags. The maps that don't have images will slowly get updated, and those who have admin rights can add tags to help scenario designers and players filter maps by a set of tags, such as Rural, City, Stream, etc.You can update your map collection, in order to search by maps owned on the advanced search, by ticking the boxes on this page which should automatically update your map collection. The button that is on this page takes all publications that you own and adds the maps that are listed on those into your collection.
As always, a big thanks to those who help populate this data!
Map data update
The way maps are stored under-the-hood has been changed. Previously maps were simply strings of text that were split into map_strings and added to the scenario. They weren't really unique map rows, which meant that there could be duplicates with similar names, and it wasn't really feasible to do nicer things with them, like attach images to them, or work out which publications they were from.This has changed now, and the data has been ported across to the new map objects. All that's missing is the publication->map data, ie, which publications have which maps!
For those that like to edit and update these things, it's now possible to enter the maps for each publication (by logging in and editing the publication page and adding the maps). If we can get a good set of this data we can do things like "show me scenarios that I own the maps for" and other module dependencies for scenarios.
I've not done the same for overlays, because it seems a bit more of an overhead, but in theory it would be possible, but maybe a bit too much effort.
Finally - you can now hover over the map values within the scenarios and publication pages (if the maps have been added to them yet) to see a map preview. If the map image isn't there yet, it might need updating, but the standard ones should all work - I think!
Advanced Search tidy up
Thanks to JP whose eagle-eyes spotted a couple of small issues, the advanced search is now correctly handling third party/official searches and remembering your selection of starter kit preference during a search.March Madness 2023: 10th Mountain Division pack - now available for download
Thanks to the guys over in Kansas, and Encircled productions, the archive is now hosting the 2023 10th Mountain Division pack.Price is $15 and the pack features 9 scenarios and a 4 scenario campaign which can be played as individual scenarios or as the connected mini-campaign.
Balance reporting
You can now add balance to reported games and view a balance report for scenarios. The balance range comes from assistance of Indy and is an implementation of the Wald Interval algorithm.