X Corps landed at Inchon on 15 September and immediately advanced toward Seoul. By the 24th, Col. Lewis “Chesty” Puller’s 1st Regiment crossed the Han River west of the city and jumped off at 0700, but without their usual armor support, as all of the heavy bridges in the area had been destroyed. Capt. Bruce Williams of Company B, 1st Tank Battalion, would have to find another way to catch up and support the attack on Hill 105. Williams took his tanks around to a ferry run by Marine engineers, who, along with a rifle platoon led by Staff Sgt Arthur Farrington, became their immediate infantry support a they deployed for action in the small hills around Seoul’s western outskirts. After a shower of grenades and automatic fire revealed the location of the North Koreans, the Marine tankers deployed.
Attacker: American (USMC) (1st Battalion, 5th Marine Regiment, 1st Marine Division and Company B, 1st Tank Battalion)
Defender: North Korea (78th Independent Regiment and local railroad workers)
5.5 turns
Players: 2 OBA: None Night: No
Unit Counts:
Squads: A:7.0 D:13.0
AFVs: A:6
M26A1 x 4 POA-CWS-H5 M4A3E8 Dozer
AFVs: D:0
Guns: A:0 D:2
45mm PTP obr. 42 37mm ZP obr. 39
Misc Rules:
KW terrain. Neither side may refuse surrender or conduct Massacre
Mentally tough game for both players. American firepower ruled the day as the Americans claimed all the hill hexes and then took the center village after losing two Pershings. The Americans finished with 35 CVP and the North Koreans had 22.
2023-08-27
(D) Dan Best
vs
Kermit Mullins
American (USMC) win
2023-05-19
(A) Eric Partizan Eric
vs
American (USMC) win
2021-12-11
(A) Rich Weiley
vs
Dave Wallace
American (USMC) win
Short and sweet as my opponent conceded at the end of the US advancing fire phase of turn 2. At this point I'd captured both at start conscript squads and eliminated the ATG and crew. My total losses to that point were two M26s immobilised and I'd x'ed the bazooka. My main attack went straight through the M14 building. I found 1 factor AT minefields in N11 and M15 but managed to negotiate this with no ill effects and his HIP trap (248 with MMG) in the M14 Steeple failed to make an impact when my infantry crossed the L hexrow road. The 8-1, 458 , LMG were broken in K14 with only the upstairs level as a valid rout destination, so would have been vulnerable to surrender if they didn't rally in the next turn. Otherwise the North Korean force was intact with only about 7 points of the OB additions revealed by my calculations. I will have to try this one as the defender sometime.
2021-03-20
(D) Michael Rodgers
vs
Kedge Johnson
North Korea win
Many MA breaks on American tanks skewed this NK victory.
2021-03-20
(A) Richard Jenulis
vs
Maurizio Grassi
North Korea win
Nor'Easter 2021 The American right hook flank was able to get behind the North Korean lines. The first shot with the AT-gun took out the Flame Tank. A hyper sniper took out the 9-2 leader and the entire left flank and center. The Koreans won with CVP.
2020-07-11
(D) Rob MacGinley
vs
Rodney Ding
American (USMC) win
loved all teh toys teh North Koreans have in thsi one
I think its teh best of teh North Korean Games from MMP
Though teh VCs are very tricky - it make steh US player be stand offish with his tanks
My three tank traps - 2 x suicide heroes and one good AT mine hex lead only to one tank been taken out - it was a thrill to charge at them - he lost only one more tank when her tried to overrun (even CE) and was cooked by a MOL
Right down to the wire in counting prisoners etc etc and loved teh ending
2019-07-13
(A) Stephen dedier
vs
Holt, Jim
North Korea win
This one came down to the very end. Jim had spread his forces across the map in an effort to make me search them out for victory.
I was probably too conservative with the tanks pushing through the town worried about AT mines and suicide heroes. Seemed like I rolled a 5 on every search attempt.
In the end we tied 18 - 18 on points and the victory went to the North Vietnamese.
I didn't find the last 2 conscript squads or the AT gun which hurt the USMC chances.
I managed to stumble on the AA gun and routed the crew. Several rules were not completely clear.
I took 3HS prisoner and lost 4 HS but no tanks. I made a mistake on the last turn and could have tried for capture of the broken conscripts in the PB but didn't remember.
Do the guns count for Victory points, seems yes. If so, the two guns hidden are worth 8 VP alone and may be worth more than trying to use them against the marines. We also determined that the US had to take or destroy the gun to keep it from counting for the Koreans.
The Suicide heroes were problematic. I stumbled on one who was HIP and it seems that he couldn't attack the infantry but must target an AFV. This certainly means thinking about them a bit more.