Fight For Seoul
Published by: Le Franc Tireur. November 2019
(Log in to add this module to your collection
or to see your play details)
or to see your play details)
Introduction:
"The Fight for Seoul" contains 21 H-series scenarios, 2 campaign games, two maps (each KGS in size), rules, and one sheet of full-color counters. The action moves from battles to cross rolling rural terrain in the face of entrenched hilltop defenders and on into a bitter urban struggle amid a city that was a mix of architectural styles. "The Fight for Seoul" captures the intensity of the battles that led to the liberation of Seoul by U.S. Marines and ROK Marine Corps from KPA forces. Never-seen-before terrain combinations will raise new and challenging issues to the field commanders of your ASL army. How well will you fight for Seoul ?
Map board(s):
None
Articles and Resources:
No articles entered for this publication. Add one?Reviews:
No reviews right now, why not write one?
Scenarios:
Scenario | Played | Total | Rating | Location | Theatre | Attacker | Defender | Length | Balance | Popularity* |
---|---|---|---|---|---|---|---|---|---|---|
FT S1: Sights On Seoul | 0 | 5 | 8.00 | Seoul, South Korea | KW | American (USMC) | North Korean | 9.9 hrs | 60% North Korean | 10% |
FT SmR1: Mired | 0 | 2 | 7.00 | Kung-Dong, South Korea | KW | South Korean | North Korean | 8.5 hrs | 100% South Korean | 4% |
FtSmR4: Passage of Lines | 0 | 2 | 6.00 | Kung-Dong, on the western outskirts of Seoul,South Korea | KW | UN | KPA | 60% UN | 4% | |
FT S9: Cowboys And Indians | 0 | 1 | 7.00 | Seoul, South Korea | KW | Korean Marine Corps | North Korean | 1.9 hrs | Balanced | 2% |
FtSmR9: Puller's Pugilists | 0 | 1 | 6.00 | KW | USMC | KPA | 80% KPA | 2% | ||
FT S6: At the Races with Dark Horse Six | 0 | 1 | 7.00 | Seoul, South Korea | KW | American (USMC) | North Korean | 3.8 hrs | 71% North Korean | 2% |
FT S4: Dilemma On Ma Po Boulevard | 0 | 1 | 7.00 | Seoul, South Korea | KW | American (USMC) | North Korean | 4.2 hrs | 100% American (USMC) | 2% |
FT S3: Last Stand On An-San | 0 | 1 | 8.00 | Seoul, South Korea | KW | American (USMC) | North Korean | 3.1 hrs | 57% American (USMC) | 2% |
FT FFS CGII: Battle of the Barricades CG | 0 | 0 | Seoul, Korea | KW | American (USMC) | KPA | Unknown | 0% | ||
FT FFS CGI: Smith's Ridge CG | 0 | 0 | Smith's Ridge, North Korea | KW | American (USMC) / South Korean | KPA | 100% KPA | 0% | ||
FT S10: Liberté Call | 0 | 0 | Seoul, South Korea | KW | American (USMC)/Korean Marine Corps | North Korean | 2.3 hrs | 60% North Korean | 0% | |
FT S8: Changing the Guard at Namdeamun | 0 | 0 | Seoul, South Korea | KW | American (USMC) | North Korean | 4.5 hrs | Unknown | 0% | |
FT S7: "Looks Like the Fourth of July" | 0 | 0 | Seoul, South Korea | KW | American (USMC) | North Korean | 2.8 hrs | 60% American (USMC) | 0% | |
FT S5: Rail Yard Rumble | 0 | 0 | Seoul, South Korea | KW | American (USMC) | North Korean | 8 hrs | 75% North Korean | 0% | |
FT S2: Besting Basilone | 0 | 0 | Seoul, South Korea | KW | North Korean | American (USMC) | 14.4 hrs | 100% North Korean | 0% | |
FtSmR11: Whoa Nellie! | 0 | 0 | KW | USMC | KPA | Unknown | 0% | |||
FtSmR10: Hotheaded Treadheads | 0 | 0 | KW | USMC | KPA | Unknown | 0% | |||
FtSmR8: Smith's Ridge | 0 | 0 | KW | USMC | KPA | Unknown | 0% | |||
FtSmR7: Fightin' Over The Finger | 0 | 0 | Hill 56, on the SW outskirts of Seoul, South Korea | KW | USMC | KPA | Unknown | 0% | ||
FtSmR6: Fox's Fretful Night | 0 | 0 | Hill 56, on the SW outskirts of Seoul, South Korea | KW | KPA | USMC | 100% KPA | 0% | ||
FtSmR5: Fox On The Hill | 0 | 0 | Hill 56, on the SW outskirts of Seoul, South Korea | KW | USMC | KPA | 100% USMC | 0% | ||
FT SmR3: In Min's Gun | 0 | 0 | Hill 105-S, on the SW outskirts of Seoul, South Korea | KW | North Korean | American (USMC) | 4.3 hrs | 100% American (USMC) | 0% | |
FT SmR2: Fenton's Foe | 0 | 0 | 8.00 | Hill 105-S, on the SW outskirts of Seoul, South Korea | KW | American (USMC) | North Korean | 9 hrs | 100% North Korean | 0% |
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
(Dark) grey rows indicate Night scenarios.
Median length of scenarios: 4.3hrs
Average rating of scenarios: 7.11
Total playing time: 76.7hrs