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Smertniki CBI (id:#56024)
Avalon Hill (ASL 8 - Code of Bushido ID:59)
See Also: Smertniki by Multi-Man Publishing
Designer: Rex Martin
Starter kit scenario?:    Deluxe scenario?:
The surprise Soviet blitzkrieg across the eastern border of Manchukuo did not necessarily seal the fate of the Japanese 5th Army. The key was the quick capture of a great railroad bridge spanning the Mutan River north of the strategic city of Mutanchiang. The point unit, the Soviet 257th Tank Brigade, roared into Hualin just over a mile northeast of the bridge. Under orders to maintain the advance with all speed, a reinforced tank company was sent down the road in hopes of achieving a second coup de main that day. . .
Attacker: Russian (257th Tank Brigade)
Defender: Japanese (370th Infantry Regiment, 135th Infantry Division)  
Turns: 10     Players: 2     OBA: None     Night: No
6 miles north of Mutanchiang, Manchukuo 1945-08-13
Unit Counts:
Squads: A:9.0 D:13.0
AFVs: A:12
T-34 M43 x 10
SU-76M x 2

Guns: A:0 D:2
Year-41 Type Mountain Gun x 2
Type 89 Heavy Grenade-Launcher x 3
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Treat Grain as Marsh, 1 road only. A: Enter Convoy w Riders. D: MOL
Map Board(s): 2 16 17 18
Overlays: NONE
Errata (source)
ASL 59 (Smertniki): Add an 8-1 leader to the Russian OB. In SSR 3, delete the last sentence.MMP Official errata
Players wanting to play this game/Request a match:
Scenario Comments
Latest Updates:
hoxson1 Uploaded an Image2018-06-01 13:03:10
Yarlis Rated the scenario2018-03-18 12:59:12
Yarlis Added a playing2018-03-18 12:59:10
hoxson1 Modified the misc. rules2017-07-28 12:54:12
hoxson1 Modified the Theatre2016-06-20 17:57:17
Last Played:
2015-11-19(A) Bill Brodie vs Eric Topp Japanese winThis one is very tough for the Russians. They are virtually obliged to drive into an ambush, and face waves of DC carrying tank hunter here's and banzaiing Japanese, probably through clouds of snake wand WP from the mortars and infantry guns. Any Russian unit that breaks is likely to die from failur to rout, and the Russians also have to worry about the mines. I had very good luck in the beginning, surviving six consecutive DC wielding anti tank heroes, two got through, but their attacks did not damage the tanks. The following banzai attacks managed to kill four tanks. I then moved off everything I could, but was nine EVP short, on the next turn the Japanese killed two of my remaining AFV with Banzai charges, the last escaped, I then was left with three squads, the exit of any would win the game. It was not to be, all three broke while making a run for the exit hexes, and were eliminated for failure to rout. A good scenario to test out the Japanese, but not a great deal of fun for the Russian player.
2011-07-02(A) Christopher Dawson vs Japanese Draw
2010-11-16(D) Martí Cabré vs Txema Mainez Japanese winMy first play with Japanese. I think this scenario is meant to learn how to create Japanese kamikaze heroes, and it worked! I set an ambush for the Russian tanks and just send tons of heroes and squads with DC amidst the smoke and AT shots. After several T34 destroyed, the Russian player conceded.
2009-12-18(D) Ian Willey vs MacRob Japanese winWon this one with an AT mine attack of 1 with only a broken half squad and a HIP demo hero left (next to the AT mine). Great to win it but felt like I'd aced my way to it really. Not the best scenario I've played recently but more of CoB to follow
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FileDescriptionUploaded byViews
(sov-jap new.png)Imagehoxson1129
T-34 in marshy Manchuria (t-34 marsh manchuria.png)Imagehoxson111
(asl059.gif)Map Imagemorrigu357

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T-34 in marshy Manchuria
Avg Rating: 7.00Votes: 8
Views: 2213
To-Play list count: 0
Estimated Play time: 10.3 hours
Recorded Games: 5
Archive recorded plays:

ROAR Data:
Smertniki [Confirmed]
[A] Russian 18
[D] Japanese 29
Saturday 21 July 2018 09:23:31 PM  (c)dramsey 2018