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Liberating Bessarabia ETO (id:#56078)
Multi-Man Publishing (ASL 12 - Armies of Oblivion ID:113)
See Also: Liberating Bessarabia by Multi-Man Publishing
Designer: Paul Kenny
Starter kit scenario?:    Deluxe scenario?:
At the onset of Barbarossa, Romania's primary goal was recapturing from the Russians its lost lands in Bessarabia and northern Bukovina. Although the Russians successfully resisted the initial assaults in the area, by the end of June the Axis had succeeded in establishing a small bridgehead over the Prut River, near Falciu. A major offensive was planned for July 2nd. The main blow was to be delivered by the 11th German Army. Under its command were the best motorized and most experienced Romanian units available. They were to advance toward Moghilev together with the German 11th Corps.
Attacker: Romanian (1st Tank Regiment and 3rd Motorized Vantori Regiment)
Defender: Russian (74th Infantry Division and supporting Armor)  
Turns: 8     Players: 2     OBA: None     Night: No
Branzeni, Bessarabia 1941-07-05
Unit Counts:
Squads: A:14.0 D:11.0
AFVs: A:6
LT vz 34 x 4
R-1(t) x 2

BA-6 x 2
BT-2A x 2

Guns: A:0
Brandt M35 x 1
PTRD-41 ATR x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Stream is Dry, all buildings are Wooden. AFV crews may not voluntarily Abandon
Map Board(s): 22 49
Overlays: NONE
Errata (source)
Change the VC to “The Romanians win at game end if the control ≥ 7 multi-hex buildings.”Intensive Fire
Change the Russian balance to “In the VC change “≥ 7” to “≥ 8”.Intensive Fire
Players wanting to play this game/Request a match:
Scenario Comments
Latest Updates:
igycrctl Added a playing2018-05-16 12:18:32
hoxson1 Uploaded an Image2018-03-29 18:54:11
aiabx Added a playing2018-03-11 22:56:22
von Garvin Rated the scenario2018-03-02 18:08:51
von Garvin Added a playing2018-03-02 17:47:33
Last Played:
2018-04-24(D) Jonathan Kapleau vs Holland, Donald Romanian win
2018-03-10(A) Andy Beaton vs Richard Hooks Romanian winWent heavy on the left flank, sacrificed my light tanks to force the Russian armour to react to them while my good tanks supported the infantry attack. Fought a huge battle with the Russians for the central building on the road which I withdrew from after the rest of my surviving troops broke through on the left and starting occupying buildings in the backfield.
2018-03-02(A) David Garvin vs Mike Balis Romanian win
2016-11-03(A) X von Marwitz vs Sebastian Hummel Romanian winPlayed this as the Romanian attacker. I put a good 2/3 of my force on the left flank and the rest on the right somewhat in the back to keep the Russians guessing and from redeploying. If the Romanian manages to get the back of the Russian, then it is over and the Romanian will most likely win. This is what happened in our game. I'd say much depends on the tank battle, that is, rather if the Romanian tanks can be used vs. the Russian infantry without being much disturbed.
2016-08-03(A) patrick palma vs Miguel Molina Romanian win
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DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
Romanian mortar team (romanian mortar.png)Imagehoxson1245
(bessarabia alt map Batisse.jpg)Imagehoxson1170
(asl113.gif)Map ImageTwirling489
(ASL113 Liberating Bessarabia v633 Scenario Archive.jpg)Map Imagevon Marwitz312

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Romanian mortar team
Avg Rating: 6.21Votes: 24
Views: 4353
To-Play list count: 1
Estimated Play time: 7.8 hours
Recorded Games: 22
Archive recorded plays:

ROAR Data: (updated Nov 2019)
Liberating Bessarabia [Confirmed]
[A] Romanian 70
[D] Russian 57
Friday 13 December 2019 12:58:00 AM  (c)dramsey 2019