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Acts of Defiance ETO (id:#56100)
Multi-Man Publishing (ASL 1 - Beyond Valor (3rd Edition) ID:135)
The Gamer's Armory stocks this product!
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Prior Publication: Dagger: Rout Report X13, CH #1: CH5, AH: ASL Annual `95 A68
See Also: Acts of Defiance by Avalon Hill Acts of Defiance by Critical Hit Acts of Defiance by Dagger
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
Overview:
By 16 February, the encirclement of Breslau was complete. Acting on Marshal Konev’s orders to secure the Silesian city, General Gluzdovsky ordered an attack against the crucial Gandau airfield, one of the city’s last links with the west. Facing grim German Volkssturm and Hitler Youth battalions, the Russians were initially thrown back with heavy losses, and were unable to capture the field until 23 February. The 25th saw battle-hardened troops of Fallschirmjager Regiment 26 arrive on a makeshift runway. The Russians were shocked to be facing these tough veterans instead of old men and boys. Still, the vice-like grip inexorably squeezed tighter on festung Breslau. With massive artillery support, the Russians blasted their way into the older, canal-lined sections of the city. One such attack overran a Volksstrurm-held position, crossed a canal, and became a tiny toehold in the German perimeter. With typical reaction, a parachute company and ad hoc infantry units quickly counterattacked the new Soviet threat.
Attacker: German (Batallion Fallschirmjäger Regiment and Infanterie Division 609/Hitler Youth/Fallschirmjäger-Pioniere Companie/Gruppe Hartmann)
Defender: Russian (Elements of 6th Army)  
Turns: 6     Players: 2     OBA: Russian     Night: No
Breslau, Germany 1945-02-27
Unit Counts:
Squads: A:19.5 D:15.0
AFVs: A:2
JgdPz IV/70 x 1
StuPz IV x 1
Goliath x 2

D:5
T-44 x 3
ISU-122 x 2

Guns: A:0 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: H-t-H, No Quarter w A: Hitler Youth 2-3-7 Stealthy, Fanatic, Sewer Movement
Map Board(s): 20 21 23
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
JeremyB Added a playing2017-08-06 18:10:20
buser333 Added a playing2017-07-20 12:02:21
esparver73 Added a playing2017-07-02 18:04:11
hoxson1 Modified the misc. rules2017-06-13 18:07:31
King Billy Added a playing2017-05-31 18:32:28
Last Played:
2017-07-20(A) Jeff B vs Ryan Ellett German winTwo of the three Russian AFVs got knocked out turn 1, while Goliath #1 went off without results. Turn 2 saw the second Goliath blow up nothing but dust, so Pionere Companie would have to hold both bridges the hard way. The remaining Russian AFV was flamed allowing the German AFVs to close in unmolested. Meanwhile the Russian radio broke, was fixed, broke again, and was fixed, just in time for the main German assault to kick off against the large central building. Two rubbled hexes cut it in half though, which would prove to make for difficult hiding for the defenders. Russian OBA finally came alive and did some serious damage after an optimal placement, but the Germans had amassed quite an assault force and it was only temporarily slowed. The southern reinforcements were slowly being whittled away and had a rough time even getting across until late. By the middle of Turn 5 the last Russian holdouts in the north were eliminated, as was any realistic hope of success. A very fun scenario that, in our case, was hampered a bit some very lopsided dice. The Russians must have rolled 5-6 boxcars just in the last couple turns alone, in one case rolling three in a row, while the Germans had a fair amount of snakes.
2017-06-27(A) Martí Cabré vs Juanjo Martinez Russian winA good scenario but quite tough for the Germans. If the Russians manage to get the reinforcements in, it's almost impossible to move them away. In my case I blew a bridge with a Goliath but then my leader and squad guarding the second bridge got themselves killed by turning berzerk. This opened the way for the Russians. Meanwhile a lone Russian tank managed to fend off many German attacks of all kind (TD, PF, CC, PzSchreck) and that severly limited my attacks elsewhere. Finally, with only half the space controlled I conceded.
2017-06-20(D) Jeremy Busby vs John Barkoviak Russian win
2017-05-29(D) Bill Brodie vs Steven Bond Russian winBoy, what a battle, this one had everything! The German attack was aggressive, and was only held off by multiple intensive fire shots from the T44s, and lots of final protective fire by brave Russian squads. A mad dash on the last turn by the remaining German squads almost made it, but when the German player realised that he could not fire at a Russian half squad (which was the result of a previous k/2 IFT result), made him concede before the Russian last turn. A great game, slightly favoured the Germans. I had some luck, including killing his tank destroyer through a SHOCK result on the first turn.
2016-10-08(A) Kermit Mullins vs Dan Best Russian winGreat, fun game with Goliaths, Arty, tanks and a ton of hardcore infantry. Three Heroes created during the game. Lots of great Hand to Hand combat, but my Germans gave the concession at the end of Turn 5. I just didn't have the force required to win at the end.
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Links/References
DescriptionUploaded by
ASL Journal 5: Page 42 (Scenario Analysis)Dave
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
ASLML 2002 'Best Scenario' Hall of FameDave
User Files:
FileDescriptionUploaded byViews
(!germ-soviet.png)Imagehoxson170
(goliath tracked mine.png)Imagehoxson198
(asl135.gif)Map ImageTwirling372

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Statistics:
Avg Rating: 7.86Votes: 21
Views: 4074
To-Play list count: 9
Estimated Play time: 7 hours
Recorded Games: 14
Archive recorded plays:
German5
Russian7
Drawn:1

ROAR Data:
Acts of Defiance [Confirmed]
[A] German 2
[D] Russian 7
Saturday 19 August 2017 05:06:03 AM  (c)dramsey 2017