Username:
Password:
Remember me:
Register  Forgot Password?
  Quick Search:  
Menu
Home
Shop for Scenarios
Article List
Review Section
Advanced Search
Games Wanted (42)
ASL Events
Scenario Lists
Publications
My Page (login req)
Contact
VASL Analyser
About the Archive
Site Sponsors
Stats
   
Scenarios: 7538
Users: 2646
Secret Santas:
Play-list Scenarios: 4031
AARs: 118
Articles: 620
Other files: 20037
Ratings: 21852
Module Reviews: 27
Games Logged: 17198
Scenario Lists: 82
Links: 180
Errata: 929
Map Previews: 5855
Roar games logged: 80464
Total Pubs Owned: 94463
Avg Pubs Owned: 138
Merzenhausen Zoo ETO (id:#56417)
Multi-Man Publishing (ASL Journal # 2 ID:J 19)
The Gamer's Armory stocks this product!
Buy it Now for $39.00 Click here for a direct link
Prior Publication: Hell on Wheels Battle Pack: HOW8
See Also: Merzenhausen Zoo by Bounding Fire Productions
Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American / BritishGerman
Overview:
After six days of fighting, XIX Corps believed they were ready for a quick push to the Roer. Merzenhausen was the key to the enemy’s defenses west of the Roer River. The 246th Volksgrenadier Division was undergoing a relief in place. TF 1/66 with Crocs attacked before the relief occurred and ran into elements of the 246th Volksgrenadier Division and LXXXI Corps.
Attacker: American / British (1/66 Armored, 1/119th Infantry, 30th Infantry Division and Squadron B, Fife and Forfar Yeomanry)
Defender: German (Volksgrenadier Division 246, SchweweAbteilung 506, and LXXXI Corps)  
Turns: 8     Players: 2     OBA: None     Night: No
Merzenhausen, Germany 1944-11-22
Unit Counts:
Squads: A:18.0 D:20.0
AFVs: A:12
Churchill Crocodile x 3
Churchill VII x 2
M5A1 x 2
M4A3 x 2
M4A3(76)W x 2
M4A3E2 x 1

D:6
StuG IIIG (L) x 2
PzJg III/IV x 1
JgdPz IV/70 x 1
PzKpfw VIB x 2

Guns: A:0 D:1
5cm PaK 38 x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Ov2 w A: FTV3
Map Board(s): 10 43
Overlays: O1 OG1
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
PBeM (view)coyote2006-12-05 20:46:25
Latest Updates:
ActionDate
jwert02 Added a playing2019-08-25 13:39:16
Tomkrny Added a playing2019-02-18 22:26:28
hoxson1 Modified the overview2018-08-01 14:03:06
hoxson1 Uploaded an Image2018-05-15 12:15:42
von Marwitz Uploaded the Board image2018-05-15 11:00:33
Last Played:
2019-08-24(D) Jason Wert vs Ron Duwenksy American / British win
2018-02-18(D) jon smith vs american british German winGermans HIPed the 9-1 and the HMG, along with the 8-1 and an MMG, rest was put on a forward defence with the big guns up front in woods and cover, most of force was facing the Yanks with the HIP units and a stug facing off the brit crocs thrust through the wooods... Early turns saw the infantry get mown down as they left the woods with the HMG tearing into them from the central stone building, armoured support was slow and possibly a little cautious till the Nashron was dealt with. The nashon him self fired twice, missing the first shot and breaking the gun on the second... grrrrr... before being destroyed by shermans... The germans packed the central walled stone bulidings and the yanks fell in droves trying to get them out, with the stuarts falling to HIP 50l, and 3 shermans going down to the Jgpazr IV, game was fun but effectively over as the allies were down to 4 tanks and 4 MMc in centre, and 3 tanks but only 1 mmc from woods... with the germans yet to bring on the King Tigers! Lovely looking scenario, possibly crying out for a smoke barrage for balance.
2018-01-01(A) jon smith vs german DrawCalled it a draw... by turn 4 allies had got the 3 crocs into the main town, and had taken 20vp of stone outside or on the out skirts of town.. with another American turn to go before the german reinforcements came on it was going to be tight.... losses were 3 tanks each... 1 stuart and 2 75mm shermans, both stugs and the Nashorn.... allies lost about 3mmc the germans 4 maybe 5, but had only 4mmc unbroken at the start of the next yank turn. Strategy was a hard inf and armour rush on the east edge, stuarts, 76mm and a croc... these broke germans in the brush and killed 2 stugs... rest of southern armour and 12mmc or so went into the stone bastion in middle and worked through the germans in there with the 50cal mowing down anyone who tried to get out.... on the west, this force held the woods line before smoke from sheramns in middle protected them from nashorn, then when the nashorn turned to take a stuart out the churhcills returned the favour... close game, and we are coming back to play this scenario again over a full day
2016-08-24(A) Tom Kearney vs Al Saltzman American / British winA “Croc” killed a King Tiger!
2015-03-15(A) Andy Beaton vs Richard Hooks American / British winHeroic measures (including the loss of all my Crocs) were required to contain the King Tigers, but in the end, the Germans couldn't keep the American infantry out of CC range where the US had the big advantage.
View all
Links/References
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
J19 VASL mapboard configuration (J19 VASL mapboard configuration.JPG)Imagedieneuner25496
(allied-germ.png)Imagehoxson1225
Churchill Crocodile lighting it up (churchill croc flames2.png)Imagehoxson1207
Crocodiles at Merzenhausen (crocs at Merzen.png)Imagehoxson1116
J019 Merzenhausen Zoo (J019 Merzenhausen Zoo.jpg)Map ImageFre20741335
(J019 Merzenhausen Zoo Scenario Archive.jpg)Map Imagevon Marwitz116

Quick Map View:

Images:

Crocodiles at Merzenhausen
Churchill Crocodile lighting it up
J19 VASL mapboard configuration
 
Statistics:
Avg Rating: 7.21Votes: 19
Views: 4995
To-Play list count: 7
Estimated Play time: 13 hours
Recorded Games: 17
Archive recorded plays:
American / British8
German8
Drawn:1

ROAR Data:
Merzenhausen Zoo [Confirmed]
[A] American 46
[D] German 61
Thursday 17 October 2019 06:05:27 AM  (c)dramsey 2019