Username:
Password:
Remember me:
Register  Forgot Password?
  Quick Search:  
Menu
Home
Shop for Scenarios
Article List
Review Section
Advanced Search
Games Wanted (53)
ASL Events
Scenario Lists
Publications
My Page (login req)
Contact
VASL Analyser
About the Archive
Site Sponsors
Stats
   
Scenarios: 7104
Users: 2463
Secret Santas:
Play-list Scenarios: 3116
AARs: 117
Articles: 578
Other files: 17127
Ratings: 19544
Module Reviews: 24
Games Logged: 15402
Scenario Lists: 78
Links: 178
Errata: 883
Map Previews: 4496
Roar games logged: 80464
Total Pubs Owned: 90332
Avg Pubs Owned: 138
Hoch! Hoch! MTO (id:#56467)
Multi-Man Publishing (ASL Journal # 3 ID:Mission JM1)
Designer: Todd Hively
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
Overview:
SOLITAIRE SCENARIO -- The Commando Brigade, made up of No. 2 Army Commando and No. 41 Royal Marine Commando, is guarding the left flank of the Allied beachhead at Salerno. They are attempting to hold the high ground near the small village of Dragonea. The Germans broke through, surrounding A and B Troops of the Royal Marine Commandos. Q Troop, which had been held in reserve, along with other HQ Troop elements, is about to counterattack to break through the German lines and rescue the trapped Commandos in Dragonea. . .
Attacker: British (No. 2 Army Commando and No. 41 Royal Marine Commando)
Defender: German (2nd Battalion, 1st Panzergrenadier Regiment of the Hermann Göring Panzer Division)  
Turns: 7-12     Players: 2     OBA: British     Night: No
Salerno, Italy 1943-09-11
Unit Counts:
Squads: A:0.0 D:44.0
AFVs: A:0 D:0
Guns: A:0
OML 3-in. Mortar x 4
OML 2-in. Mortar x 2
D:4
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Ov5 and Wood Rubble
Map Board(s): 3 9 15
Overlays: O3 Wd2 Wd3 Wd4 Wd5
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
hoxson1 Uploaded an Image2018-09-10 19:06:59
hoxson1 Modified the misc. rules2018-07-23 14:56:19
hoxson1 Uploaded the Board image2018-07-23 14:55:57
hipsu Added a playing2018-07-22 21:59:25
hoxson1 Uploaded an Image2017-09-11 14:36:16
Last Played:
2018-07-23(A) Miikka Sohlman vs The Game AI British winNot sure if I was supposed to randomize the weather but I did. Overcast with mud! :D The mud already slowed the enemy down quite a bit and the soon ensuing rain really messed the AI up. I HEAVILY exploited prisoners. I always took them and immediately abandoned them when able. Their automatic action is to exit the board. The trick is to not accidentally kill them afterwards as that causes a Massacre. I counted 30 squads worth of unarmed counters at the end.... The AI is pretty dumb and I didn't help it as much as I should've. In the end with the weather helping - and me being a try hard - I was able to sweep the Germans almost completely off the board even though they started with an overwhelming manpower advantage. A long and heavy scenario. Too heavy...
View all
Links/References
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(solitaire.png)Imagehoxson116
(!britgerm.png)Imagehoxson177
Rubble added also - some on Level 2 and 3 hills (hoch map w overlays.png)Map Imagehoxson131

Quick Map View:

Images:

 
Statistics:
Avg Rating: 3.00Votes: 1
Views: 1415
To-Play list count: 0
Estimated Play time: 11 hours
Recorded Games: 1
Archive recorded plays:
British1
German0
Drawn:0

No Roar data found
Login to assign.
Friday 14 December 2018 10:16:05 AM  (c)dramsey 2018