Username:
Password:
Remember me:
Register  Forgot Password?
  Quick Search:  
Menu
Home
Shop for Scenarios
Article List
Review Section
Advanced Search
Games Wanted (46)
ASL Events
Scenario Lists
Publications
My Page (login req)
Contact
VASL Analyser
About the Archive
Site Sponsors
Stats
   
Scenarios: 7466
Users: 2631
Secret Santas:
Play-list Scenarios: 4015
AARs: 118
Articles: 620
Other files: 19646
Ratings: 21670
Module Reviews: 27
Games Logged: 17062
Scenario Lists: 82
Links: 178
Errata: 927
Map Previews: 5676
Roar games logged: 80464
Total Pubs Owned: 94155
Avg Pubs Owned: 137
A Ridge Too Far ETO (id:#56673)
Multi-Man Publishing (Operations #48 ID:S17)
See Also: A Ridge Too Far by Critical Hit
Designer: NJ Hickman
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
Overview:
On D-Day, the 1st Special Service Brigade landed under fire on Sword Beach at H+90 and made the long trek to cross the Orne River Bridge (Pegasus Bridge) at Benouville and establish a defensive perimeter against counterattack on the far eastern flank of the beachhead. Central to the defense of the area was the town of Amfreville, situated on a low ridge which afforded a dominating view up and down the flat coastline. On the morning of 0 +2, 6 Troop, defending the road junction leading north from Ranville to Sallenellas and west to Bas de Breville, sighted troops approaching up the latter road. 6 Troop had been hit hard during the landings and was grossly understrength, although they were bolstered by a detachment from the heavy weapons platoon. Lt. John Alderson decided not to wait and launched an attack of his own, intending to catch the approaching Germans on their flank and to drive into their rear.
Attacker: British (6 Troop, 3 Commando, 1st Special Service Brigade)
Defender: German (346th Infantry Division)  
Turns: 6     Players: 2     OBA: None     Night: No
Amfreville, France 1944-06-08
Unit Counts:
Squads: A:8.5 D:12.0
AFVs: A:0 D:0
Guns: A:1
OML 3-in. Mortar x 1
OML 2-in. Mortar x 1
D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Treat Woods hexes as non-inherent Orchards (only the actual woods art acts as a + 1 hindrance.)
Map Board(s): x w
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
JavierRB Rated the scenario2019-03-31 13:39:15
JavierRB Added a playing2019-03-31 13:38:59
JavierRB is not looking to play this any more2019-03-31 13:34:19
JavierRB is looking to play this scenario2019-03-31 13:34:07
igycrctl Added a playing2018-05-19 01:09:10
Last Played:
2019-03-01(A) Javier Rodrigo Ballesteros vs My friend British winI believe that Fortuna has helped me a lot
2018-05-19(A) Jonathan Kapleau vs Cohen, Dave German win
2017-07-16(A) Adam Mayse vs German win
2017-06-17(D) Louis Langdeau vs Reid C. German winMy first successful collapsing defence! I deployed a little too aggressively, and Reid dropped smoke all over my line and essentially neutralized my forward positions. Thankfully, both broke back into my lines, and as the game dragged on I continued to collapse backwards until Reid got bogged down on the south board edge. Fun scenario!
2016-09-01(D) Tom Abromaitis vs British win
View all
Links/References
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(S17-A RIDGE TOO FAR-01.png)Imagepeej307
(!britgerm.png)Imagehoxson1158
OML 2-inch mortar (S17_OML2inch Mortar.jpg)Imagelt_steiner115
British commandos (S17_BritishCommandos.jpg)Imagelt_steiner105
(S17.jpg)Map ImageTwirling345

Quick Map View:

Images:

British commandos
OML 2-inch mortar
 
Statistics:
Avg Rating: 6.43Votes: 23
Views: 2612
To-Play list count: 4
Estimated Play time: 2.9 hours
Recorded Games: 18
Archive recorded plays:
British10
German8
Drawn:0

ROAR Data:
A Ridge Too Far [Confirmed]
[A] British 7
[D] German 7
Tuesday 17 September 2019 04:19:48 AM  (c)dramsey 2019