Remember me:
Register  Forgot Password?
  Quick Search:  
Shop for Scenarios
Article List
Review Section
Advanced Search
Games Wanted (42)
ASL Events
Scenario Lists
My Page (login req)
VASL Analyser
About the Archive
Site Sponsors
Scenarios: 7531
Users: 2646
Secret Santas:
Play-list Scenarios: 4031
AARs: 118
Articles: 620
Other files: 19972
Ratings: 21848
Module Reviews: 27
Games Logged: 17194
Scenario Lists: 82
Links: 180
Errata: 929
Map Previews: 5814
Roar games logged: 80464
Total Pubs Owned: 94446
Avg Pubs Owned: 138
Ghost of Napoleon ETO (id:#57955)
Heat of Battle (Waffen-SS II: The Fuhrer's Fireman ID:FF9)
Designer: Steve Dethlefsen
Starter kit scenario?:    Deluxe scenario?:
German (SS)Russian
The end game was in play. The Germans hacked and battered their way across Belorussia and the Ukraine into Mother Russia and were now at the gates of Moscow. At the last possible moment, the veteran 32rd Siberian Rifle Division was sent to the battlefield ay Borodino where Napoleon was stopped 125 years earlier. The Siberians were lavishly equipped with new anti-tank guns, AA pieces and even had tanks in its reconnaissance battalion. As the Germans pushed down the main Minsk-Moscow highway, they came to the town of Artemki where the 17th Regiment, made up of the Lenin School Officer Cadets, had set up a hasty perimeter. After heavy air attacks, the lead elements of the SS “Das Reich” moved in for the kill.
Attacker: German (SS) (II Battalion, Der Fuhrer Regiment, 2nd SS Division "Das Reich" and elements of 16th Combat Engineer Company)
Defender: Russian (Elements of 17th Regiment, 32nd Siberian Rifle Division and elements of 12th Reconnaissance Battalion and the 32nd Engineer Battalion)  
Turns: 7     Players: 2     OBA: None     Night: No
Artemki, USSR 1941-10-14
Unit Counts:
Squads: A:12.0 D:11.5
AFVs: A:3
StuG IIIG x 2

Guns: A:0 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Rowhouses are NA. Lvl 2 Steeple 12U5. Pre-game dr for rubble each bldg hex
Map Board(s): 12 44
Overlays: NONE
Errata (source)
“Ghost of Napoleon” HSR2 describes rubble rolls - is Falling Rubble possible? A: Falling Rubble is NA. Simply put a rubble counter in the hex (which is assumed to be at the ground level, including the “Market Place”).VFTT24
The 447 and 436 SS counters should have an underlined Range indicating Spraying Fire. VFTT24
Players wanting to play this game/Request a match:
Scenario Comments
Latest Updates:
hoxson1 Modified the Unit Elements2018-09-18 19:33:12
ppalma Added a playing2018-09-03 12:03:27
hoxson1 Set the designer field2018-07-11 13:56:55
hoxson1 Modified the overview2018-07-10 15:48:26
hoxson1 Modified the Unit Elements2018-07-10 15:39:16
Last Played:
2018-09-02(A) patrick palma vs Juan Russian win
2014-11-14(D) Chris Brackney vs Kermit Mullins Russian winWell balanced with both sides getting to attack and defend. Fun!
2014-11-07(A) Kermit Mullins vs Christopher Brackney Russian winFour turns down. The Germans are in the village, but the Russian reserves are ready to sow Red Fury.
2010-05-17(A) Sebastia Hummel vs Armin Kraft German (SS) win
2010-01-01(A) Sebastia Hummel vs German (SS) win
View all
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(ss advance field.png)Imagehoxson1113
(ghost nap map.png)Map Imagehoxson186

Quick Map View:


Avg Rating: 6.10Votes: 10
Views: 1334
To-Play list count: 0
Estimated Play time: 6.3 hours
Recorded Games: 8
Archive recorded plays:
German (SS)3

ROAR Data:
Ghost of Napolean [Confirmed]
[A] German 23
[D] Russian 9
Wednesday 16 October 2019 12:43:27 PM  (c)dramsey 2019