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Panzers Marsch! ETO (id:#58914)
Tactiques (Tactiques # 8 ID:TAC62)
Prior Publication: Internet TT3, Journal du Stratege # 65/66 IDRAC `92
See Also: Panzers Marsch! by Journal du Stratège
Designer: Jean-Luc Béchennec
Starter kit scenario?:    Deluxe scenario?:
Profiting from the collapse of Army Group Center, armored spearheads from the 3rd Guards Army penetrated deep into German lines and captured a town commanding two bridges which were the key to the German lines of communication. A kampfgruppe from the 3rd Panzer Division launched a counterattack to retake the village. The plan formulated by Zobel, the Kampfgruppe commander, involved one company of tanks making a feint to the west while the main attack, detailed to a second tank company and mounted infantry, was to come from the south.
Attacker: German (2nd Battalion, 3rd Regiment, 3rd Panzer Division)
Defender: Russian (3rd Guards Army)  
Turns: 6     Players: 2     OBA: None     Night: No
East of Kielce, Poland 1944-08-16
Unit Counts:
Squads: A:9.0 D:6.0
AFVs: A:6
PzKpfw VG x 3
SPW 251/1 x 3

T-34/85 x 2

Guns: A:0 D:1
57mm PTP obr. 43 x 1
50mm RM obr. 40 x 1
PTRD-41 ATR x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Northern Gully is Deep Stream, southern gully d/n exist. All buildings are Single Story
Map Board(s): 1 5
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
Latest Updates:
hoxson1 Modified the misc. rules2019-09-13 14:25:42
hoxson1 Uploaded an Image2019-09-13 14:23:01
hoxson1 Uploaded the Board image2019-09-13 14:20:22
hoxson1 Modified the misc. rules2019-08-16 01:32:01
Agoldin Uploaded an AAR2017-09-03 23:37:38
Last Played:
2017-09-03(A) Andy Goldin vs Jack Dempsey German winJack and I played "Panzers Marsch" and my Germans managed to eke out a win by driving off Jack's defending Russians -- at considerable cost to the 3rd Panzer Division, of course. My Panzer Leader managed to get a bounding first fire kill on his armor leader's tank, while a lucky hit by his ATG to the side turret caused one of my Panthers to brew up. I chose to dismount my infantry to cross through the wooded stream on the east side of the board. This was a very time consuming choice so that by the beginning of turn 3 my Germans hadn't yet gained any significant ground on board 1. This compelled dramatic action against his ATG and remaining tank. The loss of two half tracks to the ATG and two squads KIA'd while attempting to move into the city managed to get the Germans to some better firing positions. Thanks to some good dice rolls, I managed to destroy or break most every unit, leaving him with only an HMG out of position. Jack defended well but even with the balance of additional concealment markers, I very luckily pulled off a win.
2016-11-02(A) Tom Abromaitis vs Russian win
2011-06-25(A) David Ramsey vs Brendan German winLooks like a daunting bridge crossing but the panthers won the day, after recovering a malf'd MA and an unconfirmed kill.
2007-02-18(D) Jason Wert vs Michael Spinks German win
2005-01-03(A) Steffen Knippel vs Jay White Russian win
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FileDescriptionUploaded byViews
End of Turn 4 (GameEnd.JPG)After Action ReportAgoldin171
(panzer marsch pic.png)Imagehoxson12
(panzers marsch JDS map.png)Map Imagehoxson12

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Avg Rating: 5.57Votes: 7
Views: 1470
To-Play list count: 2
Estimated Play time: 4.1 hours
Recorded Games: 5
Archive recorded plays:

ROAR Data:
Panzers Marsch!
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[A] German 46
[D] Russian 23
Friday 18 October 2019 10:56:08 PM  (c)dramsey 2019