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Cornwalls' Rum Ration WTO (id:#60291)
(Rally Point # 3 ID: RPT25)   [next]   [previous]
Bruggerhof, Germany 1944-11-19 (7 others)
A 100: Dorset Wood in the Rain (AH:ASL Annual `96)
A 109: Scouts Out (AH:ASL Annual `97)
HoW 7: Trench Warfare (Hell on Wheels Battle Pack)
ML 1: The Filstroff Bridge (Internet)
SP59: Rivers' End (Schwerpunkt # 5: Medal of Honor)
RPT17: Hetzer Hunters (Rally Point # 2)
190: Scouts Out (ASL 3a - Yanks (2nd Edition))
Designer: Evan E. Sherry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBritish
54.166666666667%

Overview:

Northeast of Geilenkirhcen, the 43rd Infantry Division was advancing on a route parallel with that of the American 84th Infantry Division. The evening of the 18th found D Company, 5th Battalion, Duke of Cornwall's Light Infantry consolidating their position after seizing a toehold on the village of Bruggerhof. Major Londsdale set about getting the company dug in to meet the inevitable German counterattack. At 1500, the 104th Panzergrenadier Regiment, supported by three assault guns, struck the Cornwalls.
Attacker: German (115th Panzer Btn & 104th Panzergranadier Regt., 15th Panzergrenadier Division)
Defender: British (D Co., 5th Btn, Duke of Cornwall's Light Infantry, 214th Infantry Bde, 43rd Wessex Infantry Division)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:6.0 D:7.0
AFVs: A:4
StuG IIIG x 3
FlakPz IV/37

AFVs: D:3
Sherman III DD(a) x 2
Carrier C

Guns: A:0 D:2
OQF 6-Pounder 7-cwt
OML 3-in. Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Bldgs: Ground Level Only. HtH (J2.31).
Map Board(s):
22 42 Show/hide map dependencies
PublicationBoard
ASL 10a - Croix de Guerre42
ASL Action Pack # 3 Few Returned42
ASL Action Pack # 142
ASL 1 - Beyond Valor (1st Edition) 22
ASL 1 - Beyond Valor (2nd Edition) 22
ASL 1 - Beyond Valor (3rd Edition)22
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-11-06(D) Dan Best vs Kermit Mullins German win2.5 hrs
2025-11-06(A) Kermit Mullins vs Dan Best German win2.5 hrsTough little fight. British MALF'd and then 6'd the gun in Rally on the one and only shot This of course messed up the scenario defense for the British. The Germans schwerpunkted board 42 and went after the 6 locations on that board. The German armor would knock out the Carrier and the two Shermans without a loss. One STUG was shocked, but managed to come back. The German infantry took some tough hits, but managed to take 6 building hexes in the final movement phase for the win.
2025-05-29(A) Tuomo Lukkari vs Antti Westerlund British win
2025-03-09(A) Simon Staniforth vs SB German winThe StuGs did for the Shermans fairly quickly and without them to support the infantry the British defence was gradually ground down
2025-02-21(A) Peter Palmer vs Steve Cook British winFriday Night Fight 21 February
I like this scenario despite the result. Started out with 2 successful Smoke shots on his forward defensive positions, but the CC were just brutal My First CC involved my 9-2 and a 548 versus his 457, I ambushed so had a -3 and I still whiffed (Mistake there as I should have gone H2H once I had the ambush and advanced out.). Before I had another chance, the British sniper took out the 9-2 (of course). In the meantime Steve's 6 pounder in 42Y1 had taken out the Ostwind and immobilised one of my StuGs in a position he was effectively out of the game.
I ran out of Infantry and time in the end. In retrospect, I had the right idea but I failed to protect against the ATG and my MCs and CC were abysmal. Well Played By Steve, he bided his time and ended up winning well. I'd play it again, for sure as I think the Germans have several options to try. The issue is the on the Western approach - you need to send as many Hs scouts there to flush out the ATG as possible. and not be quite so aggressive with the placement of your AFVs in the open centre of board 42. That's a Kill zone.

Definitely not a single pathway to victory.
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ActionDate
grumblejones Added a playing2025-11-07 01:32:16
Danno Added a playing2025-11-07 01:31:32
asloser Added a playing2025-05-29 09:31:49
Simonstan Added a playing2025-03-24 18:26:23
Hutch Modified the gps location2025-02-27 12:18:59
FileDescriptionUserViews
VASL Scenario Setup (RPT-25 Cornwalls Rum Ration v667.vsav)VASL SetupTuruk631
(!germ-brit.png)Imagehoxson11315
Deluxe drive Sherman for water crossing (Sherman III DD deluxe drive water.png)Imagehoxson11426
VASL Map (RPT25-VASLMap.png)Map Imagebkemp011533
(cornwall map.png)Map Imagehoxson11218
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Deluxe drive Sherman for water crossing
 
Statistics:
Avg Rating: 6.40Votes: 25
Views: 5979
To-Play list count: 0
Estimated Play time: 3.1 hours
Recorded Games: 20
Archive recorded plays:
German11
British9
Drawn:0

ROAR Data: (as of today)
Cornwalls' Rum Ration [Confirmed]
[A] British 41
[D] German 35
All Rights Reserved. (c)2022 Dave Ramsey.