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The Commissar's House ETO (id:#63767)
(HASL10a - Red Factories ID:RB10)
See Also: The Commissar's House by Multi-Man Publishing The Commissar's House by Avalon Hill
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
The Sixth Army was being bled white amidst the ruins. The rifle strength of whole companies was often reduced to little more than a squad in an attempt to take a single house. The battle lines were now drawn through the hallways of individual buildings rather than by street or city blocks. The Germans decided to bring in fresh specialized units for the final assault; five battalions of elite pioneers specially trained in street fighting and veterans of the bitter street battles of Voronezh were summoned to take the last stubborn outposts between the machine shops of the Barrikady Gun Factory and the Volga. However, the pioneers of Major Rettenmaier had never seen a battle the equal of that for the “Commisar’s House”.
Attacker: German (Panzerpionier-Batailion 50 and Infanterie-Regiment 577)
Defender: Russian (118th Rifle Regiment)  
Turns: 8.5     Players: 2     OBA: None     Night: No
The Barrikady, Stalingrad, Russia 1942-11-09
Unit Counts:
Squads: A:25.0 D:25.0
AFVs: A:0 D:0
Guns: A:0 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): RB
Errata (source)
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Scenario Comments
Latest Updates:
hoxson1 Modified the location2019-05-25 17:31:18
jrwusmc Added a playing2019-05-21 20:19:14
dmareske Added a playing2019-05-01 18:35:38
Hutch Modified the unit counts2019-02-25 15:13:39
Hutch Modified the Unit Elements2019-02-25 15:13:07
Last Played:
2019-05-21(D) Jeff Waldon vs Will Willow German winVASL
2019-03-17(D) Dave Mareske vs Kevin Bradshaw Russian win
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Avg Rating: 7.00Votes: 2
Views: 0
To-Play list count: 1
Estimated Play time: 9.9 hours
Recorded Games: 2
Archive recorded plays:

ROAR Data:
The Commissar's House
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[A] Russian 125
[D] German 131
Wednesday 16 October 2019 12:40:13 PM  (c)dramsey 2019