Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 19 (3 on the archive and 16 on ROAR)
Attacker wins (American (USMC)): 8
Defender wins (Japanese): 11
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1038 | 1055 | 48% | 2020-05-15 | Lost |
1131 | 1131 | 50% | 2018-06-24 | Lost |
992 | 984 | 51% | 1999-03-28 | Lost |
Attacking (0 wins) average ELOs: 1053.7 vs 1056.7 has a 49.57% of winning (if the scenario was perfectly balanced).