First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 57 (6 on the archive and 51 on ROAR)
Attacker wins (American): 30
Defender wins (Japanese): 27
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1063 | 994 | 60% | 2019-11-09 | Won |
1137 | 973 | 72% | 2019-01-21 | Lost |
1176 | 1166 | 51% | 2018-09-05 | Won |
1204 | 1155 | 57% | 2016-09-05 | Lost |
1106 | 1046 | 59% | 2015-11-14 | Lost |
1133 | 1281 | 30% | 2004-07-17 | Lost |
Attacking (2 wins) average ELOs: 1136.5 vs 1102.5 has a 54.88% of winning (if the scenario was perfectly balanced).