Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 31 (9 on the archive and 22 on ROAR)
Attacker wins (Red Army): 16
Defender wins (KMT): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1066 | 1184 | 34% | 2021-12-08 | Won |
1242 | 1242 | 50% | 2021-02-26 | Won |
1133 | 1133 | 50% | 2020-08-16 | Won |
1141 | 1037 | 65% | 2019-11-20 | Won |
1010 | 1027 | 48% | 2019-09-14 | Lost |
1003 | 853 | 70% | 2018-10-19 | Lost |
935 | 869 | 59% | 2011-07-10 | Won |
1108 | 1039 | 60% | 2009-10-03 | Lost |
1086 | 1010 | 61% | 2009-09-05 | Won |
Attacking (6 wins) average ELOs: 1080.4 vs 1043.8 has a 55.26% of winning (if the scenario was perfectly balanced).