Geki Cacti
Scenario balance report
Games with no balance used/recorded: 28 (5 on the archive and 23 on ROAR)
Attacker wins (American): 10
Defender wins (Japanese): 17
With balance for the attacker (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1131 | 1131 | 50% | 2024-03-31 | Lost |
1093 | 780 | 86% | 2023-02-03 | Won |
1026 | 1197 | 27% | 2020-08-03 | Lost |
985 | 1110 | 33% | 2010-06-13 | Lost |
Attacking (1 wins) average ELOs: 1058.8 vs 1054.5 has a 50.61% of winning (if the scenario was perfectly balanced).