One Miserable Night
Scenario balance report
Games with no balance used/recorded: 10 (3 on the archive and 7 on ROAR)
Attacker wins (Japanese): 5
Defender wins (American (USMC)): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1131 | 1131 | 50% | 2020-03-01 | Won |
1083 | 1133 | 43% | 2018-03-31 | Lost |
869 | 1227 | 11% | 2014-03-02 | Won |
Attacking (2 wins) average ELOs: 1027.7 vs 1163.7 has a 31.37% of winning (if the scenario was perfectly balanced).