Uncommon Misery
Scenario balance report
Games with no balance used/recorded: 46 (10 on the archive and 36 on ROAR)
Attacker wins (British): 19
Defender wins (Japanese): 27
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1044 | 1119 | 39% | 2024-05-09 | Won |
978 | 1058 | 39% | 2022-12-10 | Won |
993 | 1010 | 48% | 2020-09-19 | Won |
896 | 1135 | 20% | 2016-11-17 | Lost |
1081 | 1166 | 38% | 2014-01-20 | Lost |
1037 | 1040 | 50% | 2013-04-06 | Won |
1052 | 1011 | 56% | 2012-05-27 | Won |
701 | 1108 | 9% | 2011-06-04 | Lost |
1026 | 1063 | 45% | 2011-04-21 | Won |
997 | 963 | 55% | 2011-03-19 | Lost |
Attacking (6 wins) average ELOs: 980.5 vs 1067.3 has a 37.76% of winning (if the scenario was perfectly balanced).