Full Moon Madness
Scenario balance report
Games with no balance used/recorded: 36 (4 on the archive and 32 on ROAR)
Attacker wins (Japanese): 22
Defender wins (British): 14
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1026 | 1083 | 42% | 2020-11-22 | Won |
1049 | 1131 | 38% | 2019-07-18 | Lost |
934 | 959 | 46% | 2016-03-14 | Won |
1008 | 975 | 55% | 2014-09-20 | Won |
Attacking (3 wins) average ELOs: 1004.3 vs 1037 has a 45.3% of winning (if the scenario was perfectly balanced).