True Grit
Scenario balance report
Games with no balance used/recorded: 43 (11 on the archive and 32 on ROAR)
Attacker wins (Japanese): 25
Defender wins (Dutch): 18
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
925 | 984 | 42% | 2024-01-15 | Won |
1063 | 1136 | 40% | 2023-10-11 | Lost |
1037 | 1013 | 53% | 2021-03-27 | Won |
1225 | 1183 | 56% | 2019-10-18 | Lost |
1142 | 1142 | 50% | 2019-08-03 | Lost |
1197 | 913 | 84% | 2019-04-12 | Won |
1058 | 1028 | 54% | 2019-01-30 | Lost |
1209 | 1327 | 34% | 2018-12-08 | Won |
1109 | 971 | 69% | 2018-12-06 | Won |
1028 | 1087 | 42% | 2018-11-30 | Lost |
1051 | 989 | 59% | 2018-10-05 | Won |
Attacking (6 wins) average ELOs: 1094.9 vs 1070.3 has a 53.54% of winning (if the scenario was perfectly balanced).