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Scenario balance report
Games with no balance used/recorded: 13 (4 on the archive and 9 on ROAR)
Attacker wins (American): 2
Defender wins (Japanese): 11
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
994 | 974 | 53% | 2020-02-24 | Lost |
994 | 974 | 53% | 2020-02-24 | Lost |
1055 | 992 | 59% | 2020-02-08 | Lost |
1090 | 977 | 66% | 2019-02-26 | Lost |
Attacking (0 wins) average ELOs: 1033.3 vs 979.3 has a 57.71% of winning (if the scenario was perfectly balanced).