Ultimate Treachery
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (Japanese): 5
Defender wins (French): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
981 | 1038 | 42% | 2024-04-01 | Lost |
1093 | 1090 | 50% | 2022-08-04 | Lost |
1175 | 1032 | 69% | 2021-05-03 | Won |
1204 | 1155 | 57% | 2020-10-27 | Won |
1208 | 1038 | 73% | 2020-10-10 | Lost |
1166 | 1029 | 69% | 2020-05-03 | Won |
1026 | 1176 | 30% | 2020-03-01 | Lost |
956 | 990 | 45% | 2020-03-01 | Lost |
1208 | 1038 | 73% | 2020-02-08 | Won |
1208 | 1038 | 73% | 2020-02-08 | Won |
Attacking (5 wins) average ELOs: 1122.5 vs 1062.4 has a 58.56% of winning (if the scenario was perfectly balanced).