All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 30 (13 on the archive and 17 on ROAR)
Attacker wins (Australian): 10
Defender wins (Japanese): 20
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1028 | 1044 | 48% | 2024-05-14 | Lost |
929 | 1005 | 39% | 2023-11-19 | Lost |
1094 | 1011 | 62% | 2023-10-03 | Lost |
956 | 994 | 45% | 2022-06-24 | Lost |
1327 | 1061 | 82% | 2022-02-20 | Won |
1327 | 1061 | 82% | 2022-02-20 | Won |
1028 | 1081 | 42% | 2021-11-24 | Won |
816 | 1093 | 17% | 2021-11-23 | Won |
1034 | 1159 | 33% | 2021-10-17 | Lost |
1166 | 909 | 81% | 2021-06-20 | Lost |
944 | 1204 | 18% | 2021-04-16 | Won |
1166 | 1327 | 28% | 2021-03-28 | Lost |
941 | 992 | 43% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1058.2 vs 1072.4 has a 47.95% of winning (if the scenario was perfectly balanced).