|Ostfold: Monkeys with Typewriters Vol.II|
|Published by: Monkeys with Typewriters |
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Following on from the first Monkeys With Typewriters design challenge, the scenario design monkeys were again locked up in their cages with exactly the same reference materials to see what they would make of the action chosen for them, the German attacks in the Ostfold in April 1940.
What would be the outcome? The ASL equivalent of Hamlet or just a pile of poo covered typewriters?
This scenario pack is dedicated to the memory of Kerry Smith, Scenario Anonymiser Guy (SAG) extraordinaire and the man responsible for scenario layout for both MwT contests who passed away unexpectedly on 16th September 2009. His wit and selfless contribution of time and effort to the ASL hobby, as well as his organisation of both monkeys and Judges will be sorely missed.
Download: This pack is available, for free, here.
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|MwT14: Defending Norwegian Wood||0 ||Rom, Norway||ETO||German||Norwegian||2.4 hrs||1%|
|MwT15: Target Practice||0 ||3.00||Gislingrud, Norway||ETO||German||Norwegian||0.6 hrs||87%|
|MwT16: Of Mysen Men||0 ||East of Askim, Norway||ETO||German||Norwegian||5.3 hrs||0%|
|MwT17: Glåmarous||0 ||Fossum, Norway||ETO||German||Norwegian||5.5 hrs||0%|
|MwT18: Last Command||0 ||South Hov, Norway||ETO||German||Norwegian||4.3 hrs||0%|
|MwT19: Impaled!!||0 ||Rom, Norway||ETO||German||Norwegian||3.9 hrs||0%|
|MwT20: The Bet||0 ||6.33||North of Trogstad, Norway||ETO||German||Norwegian||3.8 hrs||8%|
|MwT21: Doorway To Norway||0 ||7.00||Rom, Norway||ETO||Norwegian||German||4.9 hrs||4%|
|MwT22: The Askim Maxim||0 ||Askim, Norway||ETO||German||Norwegian||3.8 hrs||0%|
|MwT23: No Moon River||0 ||Near Askim, Norway||ETO||German||Norwegian||5.3 hrs||0%|
|MwT24: Askim To Die||0 ||Askim, Norway||ETO||German||Norwegian||4 hrs||0%|
|MwT25: Firefight at Trögstad||0 ||Trögstad, Norway||ETO||German||Norwegian||3.1 hrs||0%|
|MwTII x: Playing Fossom||0 ||Fossom, Norway||ETO||German||Norwegian||13.9 hrs||0%|
* Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.
Grey rows indicate Night scenarios.