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Clearing Colleville ETO (id:#56661)
Multi-Man Publishing (ASL Starter Kit #1 ID:S5)
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Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
Overview:
On the Omaha beachhead, as more and more troops and material came ashore, those remaining alive from the first wave were forcing their way inland bit by bit. In the sector of the First Infantry Division – the “Big Red One” – the day’s objective was the village of Colleville. Lack of radio communications and smoke from day-long artillery exchanges prevented the Navy from providing expected fire support, but with German fire coming from the area, the order to attack was given. Colleville had to be taken, and without further delay. . .
Attacker: American (Company G, 16th RCT, 1st Infantry Division)
Defender: German (726th Regiment, 352nd Infantry Division)  
Turns: 5     Players: 2     OBA: None     Night: No
Colleville, Normandy 1944-06-06
Unit Counts:
Squads: A:17.0 D:10.0
AFVs: A:0 D:0
Guns: A:0 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: dr determines 3-4-6 HS on reinforcements; possible high of 18 squads
Map Board(s): y
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:
Dan-o: I've played a few games, but I'm no pro.Challenge pending..
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
Allister01 Added a playing2017-06-09 12:09:45
feralhuntsman Added a playing2017-05-14 14:21:21
Allister01 Added a playing2017-05-09 10:34:14
dmareske Added a playing2017-03-18 18:48:22
buser333 Added a playing2016-12-17 12:25:04
Last Played:
2017-06-06(D) Louis Langdeau vs Reid C American winMy inability to leave a good position strikes again! I held out for far too long in the central range of buildings, letting a ton of my broken units die when they were surrounded. I also let Reid take an easy foothold on the southern side of the city, and that one squad was enough to completely screw over my rout paths. My final grouping of squads held out heroically, but fell on the last American turn.
2017-05-14(A) Seumas Hoskins vs Dean German winAmerican opening was strong, quickly taking over the north block and encircling the Germans there as well as stealing the HMG. However, the second half of the game quickly fell apart as the American dice rolls spiked to 10s average on every IFT/MC. The game ended with every American squad either broken or locked in a melee that even on a 6-1 ratio couldn't kill the Germans.
2017-05-08(D) Louis Langdeau vs Andrew S German winBoth of us started with really hot dice, but my streak of good rolls kept going for far longer than Andy's. Coupled with an American battle plan that was a bit too conservative, it quickly led to a concession on turn 3 from the American side.
2017-05-08(D) Louis Langdeau vs Andrew S German winWe decided to give the scenario another shot since the first game was a bit one-sided. Am I ever glad we did. This was a barn burner of a game. The Germans positioned forward, fighting a delaying action, while the Americans managed to surround Colleville from all sides, pinching the Germans into a pocket. The game came down to four different melees on the last German turn. I managed to win one combat, leaving me with a single German 1st line squad in the southern buildings. Fantastic game.
2017-03-18(A) Dave Mareske vs Sarah Sacket American win
View all
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(colleville.png)Imagehoxson1171
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Statistics:
Avg Rating: 6.52Votes: 64
Views: 4699
To-Play list count: 2
Estimated Play time: 3.1 hours
Recorded Games: 50
Archive recorded plays:
American20
German30
Drawn:0

ROAR Data:
Clearing Colleville [Confirmed]
[A] German 47
[D] American 54
Sunday 17 December 2017 05:13:06 AM  (c)dramsey 2017