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Breaking the Panzers ETO (id:#61268)
(Special Ops 1 ID:S37)
Designer: Chas Argent
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)British
Overview:
None.
Attacker: German (SS) (Kampfgruppe Weidinger, SS Panzer-Division 2 "Das Reich")
Defender: British (B Company and Anti-Tank Platoon, 1st Tyneside Scottish Battalion, 70th Brigade, 49th (West Riding) Infantry Division)  
Turns: 5.5     Players: 2     OBA: None     Night: No
Rauray, France 1944-07-01
Unit Counts:
Squads: A:8.0 D:9.5
AFVs: A:9
PzKpfw VG x 1
PzKpfw IVF2 x 4
PzKpfw IVJ x 3
PzKpfw IIIG x 1

D:0
Guns: A:0 D:2
OQF 6-Pounder 7-cwt x 2
OML 2-in. Mortar x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): t v
Overlays:
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
y.nakano Uploaded an AAR2018-11-17 16:40:36
hoxson1 Uploaded an Image2018-08-02 17:34:31
lt_steiner Uploaded an Image2018-03-04 14:32:50
lt_steiner Added a playing2018-03-04 13:38:30
hoxson1 Uploaded the Board image2016-05-05 04:37:40
Last Played:
2018-03-04(A) O Ramaille vs German (SS) winThe Scottish defended high and hid on of their AT guns on a hill and another in the grain. The panzers discovered soon enough the 2 AT guns. One wrecked three Panzer IV and another only one. The first AT gun was silenced by the remaining Panzer IV while the Panther dealed with the other. The squad with the PIAT could not reach any panzer without exposing himself to infantry fire. The turning of the battle occurred when the Panther KIA'd two squads in CC with its sN weapon. With five panzers exited and the two AT guns definately eliminated by infantry, the battle was won by the Germans.
2012-07-14(D) Martí Cabré vs Eloi Soler German (SS) winIn the first turn my Brits destroyed two PzIV. Another PzIV damaged the gun and an MG. My 51 MTR cr'd a squad. It all went well but then... on the second turn one of my guns damaged, the other broke its crew, the MTR also damaged and the damaged Pz repaired gun and MG. Then the Germans got the momentum and they just rushed forward, away from the PIAT. The squads could do nothing against tanks rushing them. The PIAT squad survived the defensive fires to get to a new position and blast another German tank, to no avail as the Germans exited the needed tanks on Turn 4, with the Brits still wondering what had happened.
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Links/References
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(DSC01068.JPG)After Action Reporty.nakano36
(DSC01066.JPG)After Action Reporty.nakano39
(Map ASL S37 Breaking the panzers.png)Imageesparver73329
57L AT-gun (S37_57L-ATgun.jpg)Imagelt_steiner85
PIAT (S37_PIAT.jpg)Imagelt_steiner88
Panther at Bretteville (Panther at Bretteville.jpg)Imagelt_steiner85
(!SS-BRIT.png)Map Imagehoxson1113

Quick Map View:

Images:

Panther at Bretteville
57L AT-gun
PIAT
 
Statistics:
Avg Rating: 5.40Votes: 5
Views: 0
To-Play list count: 2
Estimated Play time: 4.4 hours
Recorded Games: 2
Archive recorded plays:
German (SS)2
British0
Drawn:0

ROAR Data:
Breaking the Panzers [Confirmed]
[A] German 3
[D] British 0
Wednesday 24 April 2019 01:49:19 PM  (c)dramsey 2019