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Parker's Crossroads WTO (id:#56601)
Avalon Hill (AH:The General # 30.1 ID: G26)   [next]   [previous]
See Also: Parker's Crossroads by Multi-Man Publishing
Baraque de Fraiture, Belgium 1944-12-23 (39 others)
KGP11: Beast at Bay (HASL 3 - Kampfgruppe Peiper II)
A 71: Patton's Prayers (AH:ASL Annual `95 Winter)
OA13: Brief Breakfast (Out of the Attic)
ASLUG23: Patton's Prayers ()
CF1: Stand and Deliver (Internet)
CH 63: March of the Mastodons (Special Edition '96 - Tanks)
SC17: Last Attempt in the Plains (Devils in the Woods)
SC18: Devils in the Woods (Devils in the Woods)
SC7: Paras on the Run (Sudden Full Contact)
SC8: 'Kraut Disinfected' (Sudden Full Contact)
BdF 4: Brief Breakfast (Baraque de Fraiture)
BdF 5: Frozen Earth (Baraque de Fraiture)
BdF 6: The Gingerbread Men (Baraque de Fraiture)
BdF 7: Baraque de Fraiture (Baraque de Fraiture)
KE 19: Bitter Reply (March Madness `99 Pack)
TOT 11: Bitter Reply (Time on Target # 1)
WAR11: Penny Packets (Wacht Am Rhein)
JW 02: March of the Mastodons (Assurbanipal)
FT 68: Red Lightning (Franc-Tireur # 9)
BdF#4: Brief Breakfast (Baraque de Fraiture (2nd Edition))
BdF#5: Frozen Earth (Baraque de Fraiture (2nd Edition))
BdF#6: The Gingerbread Men (Baraque de Fraiture (2nd Edition))
BdF#7: Baraque de Fraiture (Baraque de Fraiture (2nd Edition))
MMMP7: The Battle of the Bulge (March Madness 2008 Movie Pack)
J123: Charging Chaumont (ASL Journal # 8)
WO08: Silent Night, Deadly Night (Winter Offensive Bonus Pack 2012)
DD # 15: Paras On The Run (Darkest December)
DD # 16: Last Attempt In The Plains (Darkest December)
DD # 17: Devils In The Woods (Darkest December)
DD # 18: 'Kraut Disinfected' (Darkest December)
#5: Heaven Sent (Major Upham Battle Pack)
ASLUG23: Patton's Prayers (ASLUG Singles)
196: Patton's Prayers (ASL 3a - Yanks (2nd Edition))
197: Parker's Crossroads (ASL 3a - Yanks (2nd Edition))
D32: Charging Chaumont (Deluxe Advanced Squad Leader)
WaR 11: Penny Packets (Wacht Am Rhein Second Edition Volume 2)
CH 63 ver. 1.2: March of the Mastodons (Critical Hit SE 96 2022 Reprint)
O22: Stonewalling the Führer (Special Ops #11)
FT68: Red Lightning (From The Cellar #13)
Designer: Brian Martuzas
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)American
44.827586206897%

Overview:

Major Arthur C. Parker, withdrawing with remnants of his 598th Artillery Battalion, including only three guns, realized the strategic value of the crossroads he was approaching. The center of the US XVIII Airborne Corps sector would be at risk. With the 2nd SS-Panzer Corps hot on his heels, the Major decided to dig in and make a stand. Bolstered with reinforcements, including A vehicles and several tanks, Parker withstood everything the Germans threw at him. On the afternoon of the 23rd, having held out for three days, Parker braced for yet another attack.
Attacker: German (SS) (Bataillon II, SS-Panzergrenadier Regiment 4/Kompanie 7, SS-Panzer Regiment 2/SS-Panzer Division 2)
Defender: American (Battery A, 598th Field Artillery Battalion, of the 203rd AAA Batttalion, of D Troop, 87th Mechanized Cavalry Squadron, of Task Force Kane and Richardson of the 3rd Armored Division, and Company F, 325 Glider Infantry Regiment)  
9.5 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:20.0 D:19.5
AFVs: A:17
PzKpfw VG x 2
PzKpfw IVJ x 3
PzKpfw IVH x 3
StuG IIIG (L) x 2
SPW 251/1 x 2
SPW 250/1 x 4
SPW 250/sMG

AFVs: D:10
M4A1(76)W x 4
M5A1 x 2
M16 MGMC x 3
M15A1 MGMC

Guns: A:0 D:3
M2A1 105mm Howitzer x 3
M2 60mm Mortar x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS, Mist
Map Board(s):
16 19 33 35 42 43 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)16
ASL 3a - Yanks (2nd Edition)19
ASL 6 - The Last Hurrah (2nd Edition)33
ASL 10a - Croix de Guerre42
ASL 10a - Croix de Guerre43
ASL 11 - Doomed Battalions (3rd Edition)33
ASL 13 - Rising Sun35
ASL 13 - Rising Sun (2021)35
ASL Action Pack # 3 Few Returned42
ASL Action Pack # 3 Few Returned43
ASL 8 - Code of Bushido35
ASL 11a - Doomed Battalions (4th Edition)33
ASL Action Pack # 142
ASL Action Pack # 143
ASL 3 - Yanks16
ASL 3 - Yanks19
Overlays: NONE
Errata (source)
In the Victory Conditions change “and/or” to “and” (i.e., the Americans win if there is either a Good Order U.S. MMC, or a manned U.S. AFV with any functioning armament, or both, within six hexes of 43N8).MMP
Increase the game length to 10 1/2 turns. Change the German Balance to "Heavy Mist (E3.51) is in effect and the German radio may enter with any German group.".J11
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Last Played:
DateReporterOpponentBal.ResultTimeComments
2018-07-08(D) Doug McMullen vs Steve Steinmetz German (SS) winGot the stuffing kicked out of me with the Americans, but it's a fun scenario. I tried a spread defense with the idea of keeping the fight out around the edge the victory perimeter. This would prevent the Germans from being able to consolidate their overwhelming force. But it didn't work. I don't think it was a good plan. My scattered forces were isolated and annihilated. Steve's patient attack and my scary-bad dice turned a poor plan that I was scrambling to revise into an outright catastrophe. I gave up quite early, something I don't normally do. But all the flavor had gone out of the game. It was a hard decision to surrender because the biggest asset the US has are victory conditions. They are quite demanding for the Germans to satisfy. All the US needs is ONE Good Order mmc or afv inside the perimeter to prevent German victory. This is a game the US can win while getting his butt handed to him and he should _expect_ to get his butt handed to him. But in my case the situation was extreme. And there was so much time left. Congrats to Steve on an effective no nonsense attack.

*by the way, I've researched this fight historically (designing a scenario for a different game) and I'm impressed by the OOB. It's a pretty good reflection of the actual forces involved. The generic map, not so much.
2001-03-10(A) Jan Rychetnik vs T.Watchorn German (SS) win
1995-08-15(D) Rich Weiley vs Geoff Morris American win
View all or balance report
ActionDate
Pte Parts Linked the scenario to ROAR2024-07-18 23:46:17
hoxson1 Modified the Theatre2021-02-24 01:08:20
Rich Weiley Added a playing2020-06-15 02:09:26
hoxson1 Uploaded an Image2020-02-27 04:25:11
Pyth Added a playing2018-07-09 21:59:07
FileDescriptionUserViews
Baraque de Fraiture crossroads (Baraque crossroads.png)Imagehoxson11285
(Baraque plaque.png)Imagehoxson11198
(!ss-usa new.png)Imagehoxson1888
(G26.png)Map Imagehipsu1277
DescriptionUploaded by
TitleAuthorDate
One of my favorites (view)rtroha2009-02-08 17:07:36
Pro-American but still great fun for both sides. I have played twice, once as American, once as German. Both times were a blast but I actually had more fun playing the Germans even though I lost.
DescriptionUploaded by

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Baraque de Fraiture crossroads
 
Statistics:
Avg Rating: 8.75Votes: 4
Views: 9351
To-Play list count: 4
Estimated Play time: 20.5 hours
Recorded Games: 3
Archive recorded plays:
German (SS)2
American1
Drawn:0

ROAR Data: (as of today)
Parker's Crossroads [Confirmed]
[A] German 11
[D] American 15
All Rights Reserved. (c)2022 Dave Ramsey.