Rush Hour WTO (id:#61541)
Martincourt, France
1944-09-02 (7 others)
FrF7: To Have and To Hold (Friendly Fire Pack 1)
SP201: Doppleganger (Schwerpunkt #17)
BoF10: To Have and To Hold (Best of Friends)
#2: Battle's Red Glare (Major Upham Battle Pack)
Round 3: To Have and To Hold (ANZACon 2005)
#26: Hell On Wheels (Critical Hit Annual #6)
DB187: Sabres, Boots & Saddles (Dispatches from the Bunker #58)
SP201: Doppleganger (Schwerpunkt #17)
BoF10: To Have and To Hold (Best of Friends)
#2: Battle's Red Glare (Major Upham Battle Pack)
Round 3: To Have and To Hold (ANZACon 2005)
#26: Hell On Wheels (Critical Hit Annual #6)
DB187: Sabres, Boots & Saddles (Dispatches from the Bunker #58)
Designer: Mike Seningen
Starter kit scenario?: Deluxe scenario?:
Balance:
AmericanGerman
Overview:
On 1 September, 1944, the 80th Infantry Division moved east from Chalons towards the Meuse River. No enemy defensive line was established, but organized resistance in the form of delaying actions by strong motorized patrols reinforced with some self-propelled artillery was encountered. Bridgeheads across the Meuse River were quickly established and the 80th raced towards the Moselle River, quickly on the heels of retreating German forces. Cavalry patrols of the 80th Recon Troop and Second Cavalry Squadron secured Mettancourt, Lahayecourt, and Mamey. On 2 September they entered Martincourt.Attacker: American (80th Recon Troop and 2nd Cavalry Squadron, 80th Infantry Division)
Defender: German (Kampfgruppe Himler)
6 turns
Players: 2 OBA: None Night: No| Unit Counts: |
| Squads: A:4.5 D:6.0 |
| AFVs: A:13 M5A1 x 2 M24 x 2 M18 GMC M8 x 2 M3 ht x 4 M3(MMG) M20 |
| AFVs: D:14 PSW 234/2 x 3 SPW 251/9 SPW 251/sMG SPW 251/10 SPW 251/22 x 2 SPW 251/1 x 6 |
| Guns: A:0 D:0 |
| Misc Rules: |
| Map Board(s): |
| Publication | Board |
|---|---|
| ASL 1 - Beyond Valor (1st Edition) | 21 |
| ASL 1 - Beyond Valor (2nd Edition) | 21 |
| ASL 1 - Beyond Valor (3rd Edition) | 21 |
| Overlays: | NONE |
Errata (source)
| MISSION: Total number of intersections is 27 instead of 26. [1st & 2nd Editions]. / Change “Infantry pay Advance Fire Penalties” to “Personnel pay Advancing Fire Penalties”. | Texas ASL |
Players wanting to play this game/Request a match:
Scenario info
Last Played:
| Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
|---|---|---|---|---|---|---|---|
| 2026-10-03 | (D) Paul Legg | vs | Robert Leclerc | D | American win (VASL Log) | Friday Night Fight The chess match of the first turn was tense but highly enjoyable and would lend to high replayability. My Germans conceded in their turn 4 movement with the Americans currently on 94 VP to my 80 with the strong chance to gain another 4 in CC and the northern half of the board without a infantry sheild to protect the halftracks. Germans had the balance. | |
| 2026-10-02 | (A) Douglas Leslie | vs | David Goldman | American win (VASL Log) | FNF game. The Americans controlled 14 out of the 27 intersections at the end of turn one and could therefore sit back and let the Germans come to them, with the additional advantage of having the final move. The Germans never overcame the VP hole that they were in and David conceded with two of his Pumas having broken their MA. Even with the balance given to the Germans, this seems to be pro-US. They have greater firepower and mobility than the Germans and the results to date seem to reflect this. The first turns is crucial here.. It is easier to defend the VP lead than to overcome it and it is highly advantageous to have the final turn. | ||
| 2026-01-24 | (D) Dan Best | vs | Kermit Mullins | German win | 2.5 hrs | ||
| 2026-01-24 | (A) Kermit Mullins | vs | Dan Best | German win | 2.5 hrs | ||
| 2022-07-09 | (A) Kermit Mullins | vs | Dave Mareske | American win | A fun, competitive game with lots of action in the beginning that by Turn 4 had us both tied at 93 points, each. The fighting quickly settled down as both sides traded shots at the center of the board. Both of us were too afraid to advance into the LOS of the other guy. So the infantry fought it out alone for a bit. In the end the Americans had the better luck and would win the game with 109 points to 104 for the Germans. |
View all or balance report
| Action | Date |
|---|---|
| Paul Legg Added a playing | 2026-10-03 23:12:45 |
| Dougban Added a playing | 2026-10-02 22:28:26 |
| grumblejones Added a playing | 2026-01-25 02:01:55 |
| Danno Added a playing | 2026-01-25 01:55:12 |
| dmareske Added a playing | 2022-07-10 19:24:25 |
| File | Description | User | Views |
|---|---|---|---|
| (!usa-germ.png) | Image | hoxson1 | 1873 |
| (rush hour batisse map.jpg) | Image | hoxson1 | 2092 |
| VASL Log file (Game Log.vlog) | VASL Game Log | Dougban | 13 |
| VASL Log file (TX05 play consolidated.vlog) | VASL Game Log | Paul Legg | 12 |
| VASLMap (TX5-VASLMap.png) | Map Image | bkemp01 | 2103 |
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