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The Dornot Watermark WTO (id:#61792)
(Rivers to the Reich ID: U34)   [next]   [previous]
Dornot, Germany 1944-09-10 (6 others)
DB044: Asking for Trouble (Dispatches from the Bunker #19)
GRE 5: The Dornot Horseshoe (Grenadier '08)
HG-14: Tigers on the Hill (High Ground 2)
AP71: Head in the Noose (ASL Action Pack # 7)
BB 06.4: Tigers on the Hill (Coastal Fortress)
Mission 11: Saving Slovakia (White Mammoths)
Designer: Adapted by Jim Stahler
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)American
16.666666666667%

Overview:

With its series of forts and prepared positions, the area around the historic Lorraine city of Metz was to become known as “Fortress Metz” to the U.S. forces fighting in Europe. The first test in the long campaign which was to earn the city its name came in early September with the crossing of the Moselle River just south of the city. With few reinforcements available, the Americans were unable to expand their position and were under almost constant enemy attack. When elements of the 5th Division crossed the Moselle south of Dornot near Arnaville, it was decided that the Dornot bridgehead could be withdrawn without undue hazard to the new crossing. The American engineers used what few boats were available to evacuate the wounded. Unaware of the American withdrawal, the Germans had scheduled an attack for the same evening.
Attacker: German (SS) (Bataillon I, SS-Panzer-Grenadier-Regiment 37)
Defender: American (Company I, 3rd Battalion, 11th Infantry Regiment, and 204th and 7th Engineer Battalions/2nd Battalion, 11th Infantry Regiment and 23rd Armored Infantry Battalion)  
10 turns
    Players: 2     OBA: American     Night: Yes
Unit Counts:
Squads: A:9.0 D:22.0
AFVs: A:2
PzKpfw IVH x 2

AFVs: D:0
Guns: A:0 D:2
M1 57mm AT Gun x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
4 40 5 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)4
ASL 1 - Beyond Valor (3rd Edition)5
ASL 3a - Yanks (2nd Edition)40
ASL 10 - Croix de Guerre40
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-02-26(D) David Garvin vs Nick Faryna American winThis was a razor's edge. At the end, the NVR dropped to 2. This was just enough to keep my final SMC stuck on the far side to reach a boat and cross the river. That SMC? Had he been eliminated, that would have won the game for the Germans. TIGHT scenario. Highly recommended.
2023-09-22(A) Todd Cox vs American winGermans couldn't quite catch up and stop the Americans from crossing the river.
2018-02-02(D) Martí Cabré vs Francisco Belmonte DrawAn interesting scenario with night, boats, river crossing and prepared OBA. It's really not that hard. NVR dropped to 0 so we could almost not fire at anyone, starshells fell everywhere except where they were intended and it was a mess. We stopped the scenario after realizing we had been ignoring the boats SSR and PP limitation, but it was a tight end.
View all or balance report
ActionDate
von Garvin Added a playing2026-02-27 01:51:46
Pte Parts Linked the scenario to ROAR2024-07-10 23:45:50
Viking_CTO Added a playing2023-09-22 19:31:54
Viking_CTO Rated the scenario2023-09-22 19:31:11
hoxson1 Modified the Theatre2021-03-01 21:32:58
FileDescriptionUserViews
(night ss-usa new.png)Imagehoxson11266
(U34 The Dornot Watermark.png)Map Imagehipsu1727
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Statistics:
Avg Rating: 7.25Votes: 4
Views: 5382
To-Play list count: 2
Estimated Play time: 13.4 hours
Recorded Games: 3
Archive recorded plays:
German (SS)0
American2
Drawn:1

ROAR Data: (as of today)
The Dornot Watermark [Confirmed]
[A] German 1
[D] American 3
All Rights Reserved. (c)2022 Dave Ramsey.