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Trigger Happy Joes ETO (id:#62565)
(Rally Point #10 ID: RPT94)
Prior Publication: Scherpunkt#14(SP167)
See Also: Trigger Happy Joes by Sherry Enterprises
Marnach, Luxembourg 1944-12-16 (29 others)
I: Buchholz Station (Classic ASL)
U 8: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S4: Welcome Back (ASL Starter Kit #1)
S15: Hammer to the Teeth (ASL Starter Kit #2)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
DW1: The I & R Platoon (OAF Playtester's Journal # 7)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
191: Buchholz Station (ASL 3a Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#2: Second Wave (Krinkelt-Rocherath)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
81.818181818182%

Overview:

The Ardennes offensive saw the Germans using WW1 style “Hutier” tactics in which specially trained and equipped infantry battalions would infiltrate the American pickets in order to seize vital traffic routes intact. These tactics allowed the surprise to be complete, as the landsers approached the U.S. perimeter foxholes before dawn, with nary a suspicion among the sleepy G.I.s. However, once they realized their lines were being breached, the tired, but veteran 28th Infantry soon raked the enemy with fire from several sides.
Attacker: German (Elements II/304th Panzergrenadier Regt & 28th Panzer Pioneer Btn, 2nd Panzer Division)
Defender: American (lements of C Company, 110th Infantry Regiment, 28th Infantry Division and of the 707th Tank Battalion)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:8.0
AFVs: A:4
PzKpfw IVH x 2
JgdPz IV/70 x 2

D:3
M4A3 x 2
M4A1(76)W

Guns: A:0 D:1
M1 57mm AT Gun
M2 60mm Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS. A: WC, AFVs have Schürzen, Assault Engineers
Map Board(s): 42 46
Overlays: Wd12
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
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ActionDate
hoxson1 Modified the Unit Elements2020-07-31 22:33:54
hoxson1 Modified the unit counts2020-07-21 23:28:39
hoxson1 Uploaded an Image2019-06-21 14:07:09
hoxson1 Modified the overview2019-06-21 13:57:01
hoxson1 Uploaded the Board image2019-06-21 13:50:08
FileDescriptionUserViews
(!germ-usa.png)Imagehoxson1217
(pz ivh winter stug removed.png)Imagehoxson1119
(rpt94 map.png)Map Imagehoxson1293
(trigger happy N correct.png)Map Imagehoxson1121
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Statistics:
Avg Rating: n/aVotes: 0
Views: 578
To-Play list count: 0
Estimated Play time: 4.9 hours
Recorded Games: 0
Archive recorded plays:
German0
American0
Drawn:0

ROAR Data: (as of Nov 2019)
Trigger Happy Joes
[Log in to Confirm or Edit]
[A] American 9
[D] German 2
All Rights Reserved Dave Ramsey.