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Ghosts of the Carpathians ETO (id:#62637)
(Grumble Jones ID: GJ029)   [next]   [previous]
Carpathian Mountains, Romania 1944-09-16 (5 others)
TAC42: Une Guerre de Caporaux (Tactiques # 5)
VV45: Sous l'Etoile Rouge (Vae Victis # 70)
ESG99: An Even Match (Dezign Pak 8)
J172: Ramcke's Redoubt (ASL Journal #11)
FT216: Back in Force (From The Cellar Pack # 8)
Designer: Kermit Mullins
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Operation Landfried was drawing to an end and the 502nd SS Jäger Battalion led by Untersturmführer Walter Girg had been highly successful in destroying key road and rail bridges in the Carpathian Mountains. Operating behind the Soviet axis of advance, the SS Jägers struck hard and fast before fading back into the dense forests covering the ridges. With supplies dwindling, Girg headed his men to the east and back towards German lines. Following a recent success, Girg’s men had captured a Soviet T-34 and important intelligence regarding the planned Soviet movements through Romania. As they headed for the distant German-held ridges, Girg spotted a deep, fast flowing mountain stream crossed by small stone bridges. These bridges would of course need to be destroyed...but another look showed pillboxes occupied by Romanian infantry. One time allies, were now enemies to be reckoned with. Girg gathered his men, presented the plan for attack and gave the order…”Angreif!”
Attacker: German (SS) (502nd SS Jaeger Battalion)
Defender: Romanian/Russian (Romanian 1st Army and Soviet 12th Guards)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:8.5 D:14.0
AFVs: A:1
Pz T34/M43(L)(r)

AFVs: D:0
GAZ-67B
Horse x 10

Guns: A:0 D:0
PTRD-41 ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Stream hexes may not be entered/crossed. NQ (A20.3) in effect.
Map Board(s):
36 39 50 Show/hide map dependencies
PublicationBoard
ASL 12 - Armies of Oblivion50
ASL 12 - Armies of Oblivion (2nd Edition)50
ASL 13 - Rising Sun36
ASL 13 - Rising Sun39
ASL 13 - Rising Sun (2021)36
ASL 13 - Rising Sun (2021)39
ASL 8 - Code of Bushido36
ASL 9 - Gung Ho!39
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the unit counts2025-06-04 17:01:48
Hutch Modified the Defender's AFVs2025-06-04 17:01:48
Hutch Modified the Defender2024-11-12 14:16:56
Hutch Modified the misc. rules2024-09-14 02:31:50
Hutch Modified the location2024-09-14 02:31:01
FileDescriptionUserViews
(GJ-029 Ghosts of the Carpathians.jpg)Imagegrumblejones1465
(girg 9-2.png)Imagehoxson11052
(SS-sovromain new.png)Imagehoxson1831
(GJ-029 Ghosts of the Carpathians.pdf)Misc.grumblejones1870
(ghost carp corrected.png)Map Imagehoxson11067
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4663
To-Play list count: 1
Estimated Play time: 4.5 hours
Recorded Games: 0
Archive recorded plays:
German (SS)0
Romanian/Russian0
Drawn:0

ROAR Data: (as of today)
Ghosts of the Carpathians [Confirmed]
[A] German 0
[D] Russian 0
All Rights Reserved. (c)2022 Dave Ramsey.