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Taking the Left Tit MTO (id:#62782)
(ASL 3a - Yanks (2nd Edition) ID: 20)   [next]   [previous]
See Also: Taking the Left Tit by Avalon Hill
Santa Maria Infante, Italy 1944-05-11 (1 other)
20: Taking the Left Tit (ASL 3 - Yanks)
Designer: Rex Martin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
62.5%

Overview:

The U.S. 88th Infantry Division was to take Mount Bracchi in the opening of the offensive to take Rome. The 351st Infantry Regiment was to take the small town of Santa Maria Infante. But to reach it they had to attack over difficult terrain – in the dark. Small knolls known jocularly to the Americans as the Right and Left Tit jutted out on either side of the road to Infante. At 2300 hours, without artillery preparation, Company F stepped off in the darkness for the Left Tit. . .
Attacker: American (Company F, 2nd Battalion, 351st Infantry Regiment, 88th Infantry Division)
Defender: German (Fusilier-Bataillon 94, Infanterie-Division 94)  
7.5 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:16.0 D:8.0
AFVs: A:0
AFVs: D:0
Guns: A:0
M2 60mm Mortar x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Night (E1). D: Mines (B28), Wire must be setup on Hill 538 (bd 2)
Map Board(s):
2 18 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
ASL 3a - Yanks (2nd Edition)18
ASL 3 - Yanks18
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-03-28(D) Andy Goldin vs Stephen Worrel American winScenario looks interesting, but you wouldn't know from the speed at which Stephen diced me. His Americans walked right through my minefields and passed all but one MC while my Germans couldn't hit anything and broke and ran under fire. The numbers tell the story -- my average IFT and MC rolls were 8+ while Stephen's was 5. The game lasted to turn 6 only because I made some lucky CC rolls and managed to escape to fight one more turn. Even so, that didn't change the game, since by turn 6 Stephen had 15 good order squads and I had three. Game over!
2022-09-14(A) M T vs T.L. German winFirst attempt at night rules and it showed. I used IR too early, thus helping the Germans to get rid of their No Move counters. The rest of the scenario was an uphill battle, both figuratively and literally speaking. By Turn 7 it was clear I had no chance to win anymore.

The night rules do change the game quite a bit and make for an interesting ASL experience.
2021-12-15(D) Vilis Pavulans vs Matt Velazquez German winThis time NVR didn´t go down. Had an american rolling high on most rolls that mattered. manged to break the american killer stack when it was running past all defenses in the east side but ran past my HiPed HMG which opened fire and then reduced the whole stack to halfsquads. With that the game was won.
2020-02-10(D) Vilis Pavulans vs Matias Dahlbäck American winI was outclassed, outsmarted, outdiced, outsniped.. over and out..
2019-09-21(D) Kermit Mullins vs Dan Best German winAnother great infantry struggle between Dan Best and myself. My wire and mines did their job. Meanwhile my machine guns chewed on Dan's boys until I broke nearly all of them. Dan managed to exit 3 squads and then couldn't take dominance of the hill. So a German win...but just barely.
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ActionDate
Hutch Modified the misc. rules2025-05-11 00:23:48
Hutch Modified the gps location2025-05-11 00:21:04
Turuk Modified the gps location2024-06-05 17:18:16
Agoldin Added a playing2023-03-28 04:17:42
ASLSKGwahlur Added a playing2022-09-14 20:04:05
FileDescriptionUserViews
(night usa-germ.png)Imagehoxson11130
(left tit map.gif)Map Imagehoxson11226
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Statistics:
Avg Rating: 6.75Votes: 12
Views: 5355
To-Play list count: 6
Estimated Play time: 6.2 hours
Recorded Games: 8
Archive recorded plays:
American5
German3
Drawn:0

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