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Hot Toddy WTO (id:#66379)
(ASL Journal #13 ID: PK3)   [next]   [previous]
Opheusden, Holland 1944-10-05 (7 others)
HP 1: Seeking Sanctuary (Hero PAX 1: Hurtgen Hell to Bulge Nightmare)
JATK7: Brothers in Arms (Jatkosota)
Mission 4: "Krauts in the open, fire for effect" (Band Of Brothers)
TAP #9: Edelweiss in Decline (Total Axis Pack I: Eastern Front Firestorm)
OA22: After the Disaster (Out of the Attic #2)
CT4: The Cantonment Catch (Internet: Cary Tyler)
#22: Brothers In Arms (Fire And Ice)
Designer: Ken Dunn
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBritish/American
70%

Overview:

The British effort to cross the Rhine in September had fallen a bridge short and was now bogged down in "the Island" between the Rhine and Waal Rivers. The Germans had bottled up the Allies and casualties on both sides were mounting. The Wessex Division was scheduled to be pulled out of the line and replaced by the American 101st Airborne Division in Opheusden, a town not far from the Rhine, near the railroad line that served this part of the Netherlands.
Attacker: German (Volksgrenadier-Division 363)
Defender: British/American ((British) 5th Duke of Cornwall's Light Infantry, 43rd Wessex Division, (American) 1st Battalion, 501st Parachute Infantry Regiment, 101st Airbourne Division)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:14.0 D:11.0
AFVs: A:2
StuG IIIG (L) x 2

AFVs: D:0
Guns: A:0 D:1
OQF 6-Pounder 7-cwt

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Elite (C8.2)
Map Board(s): On Card
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2023-05-24(D) Paolo Cariolato vs Federico Corso German winOne of the worst scenario I ever played, basically the Allied have no choice on executing the fighting retreat, trying slowing down the attacking germans, no choice on Reinforcement that can come from one place and the changing mechanism is horrible and makes no sense. On top of that the germans have overwhelming forces and this scenario got not enough playtest. I loved the idea of small scenarios on a card, but they should have done more playtest (it was not that difficult to understand that it was unbalanced)
2023-04-26(D) Richard Jenulis vs David Wolfe German winThe railroad is undefined in the SSR. We played it as an ElRR. Too many Germans. It seems like it would be a tighter scenario if the Americans reenforced the British, rather than replaced them. I love the idea of the small scenario, but have doubts about the execution.
2023-03-26(A) Fred Jordan vs German winPlayed solo but found it quite difficult for the American / British side to hold the line and still have enough strength to keep control of the victory building. Fun but I am not sure this small scenario will bear repeated playings.
2023-03-25(A) David Garvin vs Larry Flaherty German winFor Nor Easter
2023-03-17(D) Dave Mareske vs Rick Reinesch German winGermans were up in the British business early surviving several residual fire and then stepping into CC. The American exchange was for 2.5 squads and a leader which made it interesting, but a clear German victory.
View all or balance report
ActionDate
cosarara Added a playing2023-05-25 10:18:53
RJenulis Added a playing2023-04-28 17:17:38
Jplott94 Added a playing2023-04-21 16:42:10
von Garvin Added a playing2023-03-26 22:36:19
Djord Added a playing2023-03-26 12:16:14
FileDescriptionUserViews
(germ-allies.png)Imagehoxson163
(hot toddy map.png)Map Imagehoxson161
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Statistics:
Avg Rating: 6.31Votes: 13
Views: 0
To-Play list count: 0
Estimated Play time: 3.4 hours
Recorded Games: 10
Archive recorded plays:
German7
British/American3
Drawn:0

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