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Firemen vs. Icemen KW (id:#67164)
(The Trials of Task Force Faith ID: TF-F8)   [next]   [previous]
P'ungnyuri-Gang Inlet, Changjin Reservoir, North Korea 1950-11-29 (14 others)
TP03: Get That Sniper! (Escape From Chosin: Toktong Pass 1950)
TP04: Third and Long (Escape From Chosin: Toktong Pass 1950)
TP05: "Fox Company, You Are Surrounded" (Escape From Chosin: Toktong Pass 1950)
TP06: Checkerboard Strike! (Escape From Chosin: Toktong Pass 1950)
CF11: The Longest Night (Pork Chop Hill)
#3: Get That Sniper! (The Chosin Few)
#4: Third and Long (The Chosin Few)
#5: "Fox Company, You Are Surrounded" (The Chosin Few)
#6: Checkerboard Strike! (The Chosin Few)
FT302: “We Will Hold” (From The Cellar Pack #10)
AP187: Home By Christmas? (ASL Action Pack #17 Oktoberfest XXXV)
J221: Hill 1277 (ASL Journal #13)
TF-F6: The Assumption Of Faith (The Trials of Task Force Faith)
TF-F7: Growing Pains (The Trials of Task Force Faith)
Designer: Andrew Hershey
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
CPVAAmerican
100%

Overview:

None.
Attacker: CPVA (81st Division, 27th Army Corps)
Defender: American (31st Regimental Combat Team, 7th Infantry Division)  
5 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:29.5 D:18.5
AFVs: A:0
AFVs: D:3
Guns: A:0 D:3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
LFT: TFF Show/hide map dependencies
PublicationBoard
The Trials of Task Force FaithLFT: TFF
Overlays:
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-07-13(A) Ben Jones vs Patrice! CPVA winLarge scenario. An excellent introduction to night and the CPVA. The Chinese really have the time and space to play to their strengths. The US defence may *seem* static and pre ordained but it is only so if you leave it thus.

A good US player will move out of and around his initial positions as soon as he can. He'll cover the roads that lead to the heart of the VC hexes and realise that Love Company needs some love.

It highlights what a boon IPM is to the Chinese.

The forces are polar opposites, the US poor quality but SW/Gun rich, the CPVA have nothing heavier than LMGs.

As always the turn length is indicative of strategy. 11 turns does not take as long as one would imagine. The Chinese do very little firing and the US are spread out and LOS/Night/Errant illumination cuts down their opportunity.

The Chinese have the time to penetrate deeply quickly, whilst making more cautious attacks on the flanks.

I marked this as a CPVA win but this is disingenuous to my opponent. We played this to giver him night and CPVA experience.

Fantastic scenario.

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ActionDate
Hutch Modified the gps location2025-07-29 18:15:38
Hutch Modified the gps location2025-07-29 18:09:42
Hutch Uploaded the Board image2025-07-29 18:09:16
Hutch Modified the maps2025-07-29 18:09:04
Ibncalb Added a playing2025-07-13 15:49:21
FileDescriptionUserViews
(night redchina-usa.png)Imagehoxson155
(TFF Map.png)Map ImageHutch0
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Statistics:
Avg Rating: 10.00Votes: 1
Views: 0
To-Play list count: 0
Estimated Play time: 9.7 hours
Recorded Games: 1
Archive recorded plays:
CPVA1
American0
Drawn:0

ROAR Data: (as of today)
Firemen vs. Icemen
[Log in to Confirm or Edit]
[A] Chinese Peoples Volunteer Army 0
[D] American 0
All Rights Reserved. (c)2022 Dave Ramsey.