Loose on Luzon
Scenario balance report
Games with no balance used/recorded: 12 (3 on the archive and 9 on ROAR)
Attacker wins (Japanese): 7
Defender wins (American): 4
With balance for the attacker (only):
Games played: 1
Attacker wins (Japanese): 0
Defender wins (American): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1048 | 1024 | 53% | 2023-12-20 | Lost |
| 1217 | 969 | 81% | 2021-12-03 | Won |
| 713 | 1151 | 7% | 2006-03-12 | Won |
Attacking (2 wins) average ELOs: 992.7 vs 1048 has a 42.1% of winning (if the scenario was perfectly balanced).