Cohort and the Phalanx
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Italian): 5
Defender wins (Greek): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1217 | 1158 | 58% | 2024-04-22 | Lost |
1014 | 1089 | 39% | 2024-04-13 | Lost |
983 | 1051 | 40% | 2018-04-29 | Lost |
976 | 976 | 50% | 2014-03-15 | Lost |
913 | 989 | 39% | 2013-04-13 | Lost |
1141 | 1017 | 67% | 2013-04-05 | Won |
906 | 963 | 42% | 2012-01-21 | Won |
986 | 1014 | 46% | 2006-03-13 | Lost |
1065 | 1082 | 48% | 2000-10-27 | Won |
901 | 1029 | 32% | 1988-01-01 | Won |
1117 | 1011 | 65% | | Won |
Attacking (5 wins) average ELOs: 1019.9 vs 1034.5 has a 47.91% of winning (if the scenario was perfectly balanced).