First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 60 (9 on the archive and 51 on ROAR)
Attacker wins (American): 26
Defender wins (Japanese): 34
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1115 | 1156 | 44% | 2021-07-18 | Won |
| 1028 | 994 | 55% | 2019-11-09 | Won |
| 1138 | 973 | 72% | 2019-01-21 | Lost |
| 1142 | 1256 | 34% | 2018-09-05 | Won |
| 1144 | 1131 | 52% | 2016-09-05 | Lost |
| 1137 | 1115 | 53% | 2015-11-14 | Lost |
| 1139 | 1208 | 40% | 2005-08-01 | Lost |
| 1127 | 1147 | 47% | 2004-07-17 | Lost |
| 713 | 1152 | 7% | 2003-09-25 | Lost |
Attacking (3 wins) average ELOs: 1075.9 vs 1125.8 has a 42.87% of winning (if the scenario was perfectly balanced).