300
Scenario balance report
Games with no balance used/recorded: 25 (7 on the archive and 18 on ROAR)
Attacker wins (Japanese): 16
Defender wins (GMD): 9
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1113 | 1194 | 39% | 2023-07-26 | Lost |
1040 | 1115 | 39% | 2013-11-23 | Lost |
890 | 1115 | 21% | 2013-11-22 | Lost |
1034 | 1197 | 28% | 2013-09-02 | Won |
1006 | 951 | 58% | 2013-09-01 | Won |
1083 | 1039 | 56% | 2012-10-02 | Won |
925 | 904 | 53% | 2010-03-13 | Won |
Attacking (4 wins) average ELOs: 1013 vs 1073.6 has a 41.37% of winning (if the scenario was perfectly balanced).