Easy Day at Volupai
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (American (USMC)): 6
Defender wins (Japanese): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1048 | 1048 | 50% | 2024-02-24 | Lost |
| 983 | 1022 | 44% | 2023-03-26 | Lost |
| 1084 | 966 | 66% | 2019-08-05 | Won |
| 983 | 878 | 65% | 2017-02-11 | Won |
| 1094 | 915 | 74% | 2017-02-11 | Won |
| 1221 | 1211 | 51% | 2016-10-01 | Lost |
| 1143 | 983 | 72% | 2015-03-15 | Lost |
| 987 | 1059 | 40% | 2012-04-13 | Lost |
| 1120 | 1011 | 65% | 2011-08-20 | Won |
| 969 | 1035 | 41% | 2010-09-21 | Won |
| 1029 | 983 | 57% | 2010-09-11 | Won |
Attacking (6 wins) average ELOs: 1060.1 vs 1010.1 has a 57.15% of winning (if the scenario was perfectly balanced).