Uncommon Misery
Scenario balance report
Games with no balance used/recorded: 49 (13 on the archive and 36 on ROAR)
Attacker wins (British): 31
Defender wins (Japanese): 18
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1098 | 1176 | 39% | 2024-05-09 | Won |
986 | 967 | 53% | 2022-12-10 | Won |
993 | 1010 | 48% | 2020-09-19 | Won |
897 | 1135 | 20% | 2016-11-17 | Lost |
1058 | 920 | 69% | 2015-08-18 | Won |
1081 | 1192 | 35% | 2014-01-20 | Lost |
1041 | 1030 | 52% | 2013-04-06 | Won |
1058 | 1058 | 50% | 2012-07-07 | Lost |
1037 | 1060 | 47% | 2012-05-27 | Won |
694 | 1118 | 8% | 2011-06-04 | Lost |
1026 | 1037 | 48% | 2011-04-21 | Won |
947 | 963 | 48% | 2011-03-19 | Lost |
1100 | 1007 | 63% | 2011-01-16 | Won |
Attacking (8 wins) average ELOs: 1001.2 vs 1051.8 has a 42.78% of winning (if the scenario was perfectly balanced).