The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Japanese): 1
Defender wins (Chinese): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1032 | 1010 | 53% | 2024-01-21 | Lost |
| 1090 | 992 | 64% | 2023-07-24 | Won |
| 1073 | 1076 | 50% | 2019-12-10 | Lost |
| 965 | 853 | 66% | 2015-02-27 | Lost |
| 982 | 1146 | 28% | 2014-02-16 | Lost |
| 875 | 1038 | 28% | 2013-12-14 | Lost |
| 1078 | 1012 | 59% | | Lost |
Attacking (1 wins) average ELOs: 1013.6 vs 1018.1 has a 49.34% of winning (if the scenario was perfectly balanced).