A Quick Strike
Scenario balance report
Games with no balance used/recorded: 77 (20 on the archive and 57 on ROAR)
Attacker wins (American): 40
Defender wins (Japanese): 37
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
969 | 1129 | 28% | 2024-08-31 | Won |
1019 | 1084 | 41% | 2024-08-24 | Lost |
1092 | 1121 | 46% | 2024-07-13 | Lost |
831 | 1080 | 19% | 2024-07-13 | Lost |
966 | 1154 | 25% | 2024-06-22 | Lost |
931 | 1116 | 26% | 2022-10-08 | Won |
1049 | 1015 | 55% | 2021-10-23 | Lost |
1061 | 979 | 62% | 2020-11-03 | Won |
912 | 978 | 41% | 2020-03-22 | Won |
1046 | 1046 | 50% | 2020-03-07 | Won |
1075 | 908 | 72% | 2018-06-09 | Won |
1189 | 959 | 79% | 2018-01-07 | Won |
1079 | 1036 | 56% | 2017-09-24 | Lost |
1137 | 1137 | 50% | 2016-11-12 | Won |
1036 | 899 | 69% | 2016-10-17 | Won |
1089 | 1037 | 57% | 2016-10-07 | Lost |
889 | 1058 | 27% | 2016-06-01 | Won |
1110 | 1016 | 63% | 2016-02-14 | Won |
1110 | 1043 | 60% | 2016-02-14 | Won |
1117 | 767 | 88% | | Won |
Attacking (13 wins) average ELOs: 1035.4 vs 1028.1 has a 51.04% of winning (if the scenario was perfectly balanced).