A Quick Strike
Scenario balance report
Games with no balance used/recorded: 77 (20 on the archive and 57 on ROAR)
Attacker wins (American): 40
Defender wins (Japanese): 37
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
969 | 1130 | 28% | 2024-08-31 | Won |
1019 | 1084 | 41% | 2024-08-24 | Lost |
1070 | 1092 | 47% | 2024-07-13 | Lost |
806 | 1080 | 17% | 2024-07-13 | Lost |
966 | 1136 | 27% | 2024-06-22 | Lost |
931 | 1060 | 32% | 2022-10-08 | Won |
1049 | 1015 | 55% | 2021-10-23 | Lost |
1061 | 979 | 62% | 2020-11-03 | Won |
898 | 978 | 39% | 2020-03-22 | Won |
1059 | 1027 | 55% | 2020-03-07 | Won |
1073 | 909 | 72% | 2018-06-09 | Won |
1209 | 1061 | 70% | 2018-01-07 | Won |
1079 | 1029 | 57% | 2017-09-24 | Lost |
1137 | 1137 | 50% | 2016-11-12 | Won |
1029 | 898 | 68% | 2016-10-17 | Won |
1061 | 1053 | 51% | 2016-10-07 | Lost |
889 | 1039 | 30% | 2016-06-01 | Won |
1110 | 1016 | 63% | 2016-02-14 | Won |
1110 | 1044 | 59% | 2016-02-14 | Won |
1140 | 785 | 89% | | Won |
Attacking (13 wins) average ELOs: 1033.3 vs 1027.6 has a 50.81% of winning (if the scenario was perfectly balanced).