Super Bazooka
Scenario balance report
Games with no balance used/recorded: 34 (11 on the archive and 23 on ROAR) 
Attacker wins (North Korean): 14
Defender wins (American): 20
          Scenario Balance Over Time
  
  
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome | 
|---|
| 1139 | 1078 | 59% | 2024-04-06 | Lost | 
| 1004 | 893 | 65% | 2019-07-13 | Won | 
| 1088 | 1088 | 50% | 2019-01-06 | Won | 
| 971 | 1153 | 26% | 2018-05-16 | Won | 
| 863 | 977 | 34% | 2018-04-29 | Lost | 
| 1028 | 1078 | 43% | 2018-04-29 | Lost | 
| 1078 | 1028 | 57% | 2018-04-29 | Lost | 
| 1029 | 951 | 61% | 2018-04-27 | Lost | 
| 951 | 1029 | 39% | 2018-04-27 | Lost | 
| 1013 | 1256 | 20% | 2018-03-15 | Lost | 
| 922 | 1050 | 32% | 2018-01-13 | Won | 
Attacking (4 wins) average ELOs: 1007.8 vs 1052.8 has a 43.56% of winning (if the scenario was perfectly balanced).