Super Bazooka
Scenario balance report
Games with no balance used/recorded: 34 (11 on the archive and 23 on ROAR)
Attacker wins (North Korean): 14
Defender wins (American): 20
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1109 | 1117 | 49% | 2024-04-06 | Lost |
| 1005 | 888 | 66% | 2019-07-13 | Won |
| 1088 | 1088 | 50% | 2019-01-06 | Won |
| 970 | 1154 | 26% | 2018-05-16 | Won |
| 863 | 1023 | 28% | 2018-04-29 | Lost |
| 1010 | 1065 | 42% | 2018-04-29 | Lost |
| 1065 | 1010 | 58% | 2018-04-29 | Lost |
| 1030 | 958 | 60% | 2018-04-27 | Lost |
| 958 | 1030 | 40% | 2018-04-27 | Lost |
| 973 | 1254 | 17% | 2018-03-15 | Lost |
| 901 | 1089 | 25% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 997.5 vs 1061.5 has a 40.89% of winning (if the scenario was perfectly balanced).