True Grit
Scenario balance report
Games with no balance used/recorded: 44 (12 on the archive and 32 on ROAR)
Attacker wins (Japanese): 19
Defender wins (Dutch): 25
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1029 | 1191 | 28% | 2023-10-11 | Lost |
1036 | 913 | 67% | 2021-03-27 | Won |
909 | 1051 | 31% | 2020-10-07 | Won |
1223 | 951 | 83% | 2019-10-18 | Lost |
1153 | 1153 | 50% | 2019-08-03 | Lost |
1141 | 913 | 79% | 2019-04-12 | Won |
1058 | 1084 | 46% | 2019-01-30 | Lost |
1060 | 1060 | 50% | 2018-12-15 | Lost |
1177 | 1266 | 37% | 2018-12-08 | Won |
1218 | 914 | 85% | 2018-12-06 | Won |
907 | 1061 | 29% | 2018-11-30 | Lost |
1026 | 1039 | 48% | 2018-10-05 | Won |
Attacking (6 wins) average ELOs: 1078.1 vs 1049.7 has a 54.08% of winning (if the scenario was perfectly balanced).