Run Gurkha Run
Scenario balance report
Games with no balance used/recorded: 11 (5 on the archive and 6 on ROAR)
Attacker wins (Japanese): 4
Defender wins (Gurkha): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 954 | 1202 | 19% | 2026-09-25 | | Lost |
| 897 | 808 | 63% | 2026-09-25 | | Lost |
| 1064 | 904 | 72% | 2019-06-08 | | Won |
| 986 | 1134 | 30% | 2019-05-15 | | Lost |
| 1000 | 1055 | 42% | 2019-03-15 | | Lost |
Attacking (1 wins) average ELOs: 980.2 vs 1020.6 has a 44.21% of winning (if the scenario was perfectly balanced).