Run Gurkha Run
Scenario balance report
Games with no balance used/recorded: 8 (4 on the archive and 4 on ROAR)
Attacker wins (Japanese): 4
Defender wins (Gurkha): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1192 | 1000 | 75% | 2022-01-24 | | Lost |
| 1020 | 905 | 66% | 2019-06-08 | | Won |
| 987 | 1075 | 38% | 2019-05-15 | | Lost |
| 1000 | 952 | 57% | 2019-03-15 | | Lost |
Attacking (1 wins) average ELOs: 1049.8 vs 983 has a 59.49% of winning (if the scenario was perfectly balanced).