The Lion, Driven
Scenario balance report
Games with no balance used/recorded: 27 (9 on the archive and 18 on ROAR)
Attacker wins (Commonwealth (Gurkha/British)): 11
Defender wins (Japanese): 16
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1039 | 1127 | 38% | 2026-06-21 | Lost |
| 1057 | 1013 | 56% | 2025-08-04 | Won |
| 878 | 878 | 50% | 2025-04-13 | Lost |
| 1175 | 1145 | 54% | 2025-03-01 | Lost |
| 1263 | 1313 | 43% | 2025-01-31 | Lost |
| 1136 | 1021 | 66% | 2024-12-06 | Won |
| 998 | 998 | 50% | 2024-09-23 | Won |
| 920 | 1013 | 37% | 2024-08-26 | Lost |
| 1070 | 1230 | 28% | 2024-08-22 | Won |
Attacking (4 wins) average ELOs: 1059.6 vs 1082 has a 46.77% of winning (if the scenario was perfectly balanced).