The Lion, Driven
Scenario balance report
Games with no balance used/recorded: 22 (7 on the archive and 15 on ROAR)
Attacker wins (Commonwealth (Gurkha/British)): 10
Defender wins (Japanese): 12
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1000 | 1116 | 34% | 2025-08-04 | Won |
| 1000 | 1000 | 50% | 2025-04-13 | Lost |
| 1000 | 1000 | 50% | 2025-03-01 | Lost |
| 1000 | 1005 | 49% | 2024-12-06 | Won |
| 1000 | 1000 | 50% | 2024-09-23 | Won |
| 1000 | 1000 | 50% | 2024-08-26 | Lost |
| 1000 | 1000 | 50% | 2024-08-22 | Won |
Attacking (4 wins) average ELOs: 1000 vs 1017.3 has a 47.51% of winning (if the scenario was perfectly balanced).