GWASL 16: Rising Sun

Published by: Critical Hit. September 2020
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Introduction:

Module contents: 1 rules page. 3 Chapter H pages (Japanese). 8 scenarios. 280 1/2 inch counters (Japanese). 88 5/8 inch counters (Japanese). 4 boards (A55 - A58).

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
#123: Rising Sun00 Tsingtao, ChinaWW1JapaneseGerman7.8 hrsBalanced0%
#124: Outer Ring00 Tsingtao, ChinaWW1JapaneseGerman10.9 hrsUnknown0%
#125: Borderers In The Line00 Tsingtao, ChinaWW1Allies (British and Japanese)German29 hrsUnknown0%
#126: The Arrival Of The 36th Sikhs00 Tsingtao, ChinaWW1Allies (British and Japanese)German21 hrsUnknown0%
#127: Of Gunnery and Gallantry00 Tsingtao, ChinaWW1Allies (British and Japanese)German42.5 hrsUnknown0%
#128: Wave The White Flags00 Tsingtao, ChinaWW1JapaneseGerman5.6 hrsUnknown0%
#129: Chinchou Halt00 Chinchou, ChinaWW1JapaneseRussian12.1 hrsUnknown0%
#130: Nine Lives00 Chinchou, ChinaWW1JapaneseRussian31.6 hrsUnknown0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 16.55hrs

Average rating of scenarios: n/a

Total playing time: 160.5hrs

All Rights Reserved. (c)2022 Dave Ramsey.